updated lang strings
This commit is contained in:
2
dist/api.js
vendored
2
dist/api.js
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@@ -204,7 +204,7 @@ async function getPlayerInteraction(interaction) {
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await interaction.deferReply();
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let data = await getPlayer(username);
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if (data === null)
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throw (0, util_1.emsg)('Unable to find user');
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throw (0, util_1.emsg)('api.noUser');
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else
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sendPlayerEmbed(interaction, data);
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}
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1
dist/discord.js
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1
dist/discord.js
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@@ -60,7 +60,6 @@ async function registerCommands(token, clientId, guildIds) {
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for (let i = 0; i < guildIds.length; i++) {
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try {
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await rest.put(v9_1.Routes.applicationGuildCommands(clientId, guildIds[i]), { body: commands });
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console.log(`[${guildIds[i]}] registered command`);
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}
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catch (error) {
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console.error(error);
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11
dist/index.js
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11
dist/index.js
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@@ -23,6 +23,7 @@ const discord_js_1 = require("discord.js");
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const fs = __importStar(require("fs"));
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const api_1 = require("./api");
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const discord_1 = require("./discord");
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const lang_1 = require("./lang");
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const queue_1 = require("./queue");
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const util_1 = require("./util");
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const CLIENT = new discord_js_1.Client({ intents: [discord_js_1.Intents.FLAGS.GUILDS] });
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@@ -31,16 +32,22 @@ console.log(new Date().toISOString() + '\n\n');
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//get token
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if (!fs.existsSync('./token.txt')) {
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fs.writeFileSync('./token.txt', '');
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console.error('Missing Discord Token, please enter the bot token into the token file');
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console.error(lang_1.Lang.get('error.main.missingToken'));
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process.exit(1);
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}
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const TOKEN = fs.readFileSync('./token.txt').toString();
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//discord connections
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CLIENT.on('ready', client => {
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console.log(`Logged in as ${client.user.tag}`);
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console.log(lang_1.Lang.get('main.login', {
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user: client.user.tag
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}));
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client.guilds.fetch().then(guilds => (0, discord_1.registerCommands)(TOKEN, client.user.id, guilds.map(g => g.id)));
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(0, queue_1.discordInit)(client);
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});
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CLIENT.on('guildCreate', guild => {
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if (guild.client.user)
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(0, discord_1.registerCommands)(TOKEN, guild.client.user.id, guild.id);
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});
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CLIENT.on('interactionCreate', async (interaction) => {
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if (!interaction.isCommand())
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return;
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9
dist/lang.js
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9
dist/lang.js
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@@ -3,6 +3,9 @@ Object.defineProperty(exports, "__esModule", { value: true });
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exports.Lang = void 0;
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const LANG = {
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en: {
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main: {
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login: 'Logged in as {user}'
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},
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discord: {
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botRestart: 'The bot has just restarted, anybody previously in the queue has been reset',
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create: 'A queue for teams of {teamsize} has been created',
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@@ -11,6 +14,9 @@ const LANG = {
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leave: 'Left the queue'
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},
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error: {
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main: {
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missingToken: 'Missing Discord Token, please enter the bot token into the token file'
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},
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discord: {
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noQueue: 'There is not an active queue in this channel, type `/open` to create one',
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noChannel: 'Unable to find channel {channelId} for teams of {teamsize}',
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@@ -22,6 +28,9 @@ const LANG = {
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general: {
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noMember: 'Unable to retrieve guild member information, please try again',
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noChannel: 'Unable to retrieve text channel information, please try again'
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},
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api: {
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noUser: 'Unable to find user'
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}
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}
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}
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7
dist/queue.js
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7
dist/queue.js
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@@ -154,13 +154,14 @@ var QueueCommands;
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function queueCreate(interaction) {
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(0, util_1.memberIsModThrow)(interaction);
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let { channelId } = interaction, teamsize = interaction.options.getInteger('teamsize', true);
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if (QUEUE.has(channelId))
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let existing = QUEUE.get(channelId);
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if (existing)
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throw (0, util_1.emsg)(lang_1.Lang.get('error.discord.noCreate', {
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teamsize: QUEUE.get(channelId)?.teamsize
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teamsize: existing.teamsize.toString()
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}));
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Queue.create(channelId, teamsize);
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interaction.reply(lang_1.Lang.get('discord.create', {
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teamsize
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teamsize: teamsize.toString()
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}));
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}
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QueueCommands.queueCreate = queueCreate;
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