updated to es2020
This commit is contained in:
43
dist/api.js
vendored
43
dist/api.js
vendored
@@ -18,15 +18,6 @@ var __importStar = (this && this.__importStar) || function (mod) {
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__setModuleDefault(result, mod);
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return result;
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};
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var __awaiter = (this && this.__awaiter) || function (thisArg, _arguments, P, generator) {
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function adopt(value) { return value instanceof P ? value : new P(function (resolve) { resolve(value); }); }
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return new (P || (P = Promise))(function (resolve, reject) {
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function fulfilled(value) { try { step(generator.next(value)); } catch (e) { reject(e); } }
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function rejected(value) { try { step(generator["throw"](value)); } catch (e) { reject(e); } }
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function step(result) { result.done ? resolve(result.value) : adopt(result.value).then(fulfilled, rejected); }
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step((generator = generator.apply(thisArg, _arguments || [])).next());
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});
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};
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var __importDefault = (this && this.__importDefault) || function (mod) {
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return (mod && mod.__esModule) ? mod : { "default": mod };
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};
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@@ -107,7 +98,7 @@ function readHTML(html) {
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winrate: ""
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};
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//filter down to just ones named "og:..."
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metaElems = metaElems.filter(el => { var _a; return (_a = el.attribs.property) === null || _a === void 0 ? void 0 : _a.startsWith('og:'); });
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metaElems = metaElems.filter(el => el.attribs.property?.startsWith('og:'));
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metaElems.forEach(el => {
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let attr = el.attribs;
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if (attr.property === 'og:title') {
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@@ -201,30 +192,26 @@ function verifyData(data) {
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* @param name name of player
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* @returns player data
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*/
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function getPlayer(name) {
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return __awaiter(this, void 0, void 0, function* () {
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let html = yield getHTML(name);
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let data = readHTML(html);
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if (verifyData(data))
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return data;
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return null;
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});
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async function getPlayer(name) {
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let html = await getHTML(name);
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let data = readHTML(html);
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if (verifyData(data))
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return data;
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return null;
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}
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exports.getPlayer = getPlayer;
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/**
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* calls getPlayer() with the name from the interaction
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* @param interaction discord interaction
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*/
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function getPlayerInteraction(interaction) {
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return __awaiter(this, void 0, void 0, function* () {
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let username = interaction.options.getString('username', true);
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yield interaction.deferReply();
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let data = yield getPlayer(username);
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if (data === null)
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yield interaction.editReply('Unable to find user');
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else
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yield interaction.editReply('```\n' + JSON.stringify(data, null, 2) + '\n```');
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});
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async function getPlayerInteraction(interaction) {
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let username = interaction.options.getString('username', true);
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await interaction.deferReply();
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let data = await getPlayer(username);
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if (data === null)
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await interaction.editReply('Unable to find user');
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else
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await interaction.editReply('```\n' + JSON.stringify(data, null, 2) + '\n```');
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}
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exports.getPlayerInteraction = getPlayerInteraction;
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//await getPlayer('IanWhysp')
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36
dist/discord.js
vendored
36
dist/discord.js
vendored
@@ -1,17 +1,9 @@
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"use strict";
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var __awaiter = (this && this.__awaiter) || function (thisArg, _arguments, P, generator) {
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function adopt(value) { return value instanceof P ? value : new P(function (resolve) { resolve(value); }); }
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return new (P || (P = Promise))(function (resolve, reject) {
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function fulfilled(value) { try { step(generator.next(value)); } catch (e) { reject(e); } }
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function rejected(value) { try { step(generator["throw"](value)); } catch (e) { reject(e); } }
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function step(result) { result.done ? resolve(result.value) : adopt(result.value).then(fulfilled, rejected); }
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step((generator = generator.apply(thisArg, _arguments || [])).next());
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});
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};
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Object.defineProperty(exports, "__esModule", { value: true });
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exports.registerCommands = void 0;
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const rest_1 = require("@discordjs/rest");
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const v9_1 = require("discord-api-types/v9");
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// list of commands to register with discord
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const commands = [
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{
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name: 'queue',
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@@ -60,20 +52,18 @@ const commands = [
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* @param clientId discord bot client id
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* @param guildIds discord guild id(s)
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*/
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function registerCommands(token, clientId, guildIds) {
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return __awaiter(this, void 0, void 0, function* () {
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const rest = new rest_1.REST({ version: '9' }).setToken(token);
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if (typeof guildIds === 'string')
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guildIds = [guildIds];
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for (let i = 0; i < guildIds.length; i++) {
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try {
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yield rest.put(v9_1.Routes.applicationGuildCommands(clientId, guildIds[i]), { body: commands });
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console.log(`[${guildIds[i]}] registered command`);
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}
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catch (error) {
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console.error(error);
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}
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async function registerCommands(token, clientId, guildIds) {
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const rest = new rest_1.REST({ version: '9' }).setToken(token);
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if (typeof guildIds === 'string')
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guildIds = [guildIds];
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for (let i = 0; i < guildIds.length; i++) {
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try {
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await rest.put(v9_1.Routes.applicationGuildCommands(clientId, guildIds[i]), { body: commands });
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console.log(`[${guildIds[i]}] registered command`);
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}
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});
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catch (error) {
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console.error(error);
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}
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}
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}
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exports.registerCommands = registerCommands;
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28
dist/index.js
vendored
28
dist/index.js
vendored
@@ -18,15 +18,6 @@ var __importStar = (this && this.__importStar) || function (mod) {
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__setModuleDefault(result, mod);
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return result;
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};
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var __awaiter = (this && this.__awaiter) || function (thisArg, _arguments, P, generator) {
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function adopt(value) { return value instanceof P ? value : new P(function (resolve) { resolve(value); }); }
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return new (P || (P = Promise))(function (resolve, reject) {
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function fulfilled(value) { try { step(generator.next(value)); } catch (e) { reject(e); } }
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function rejected(value) { try { step(generator["throw"](value)); } catch (e) { reject(e); } }
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function step(result) { result.done ? resolve(result.value) : adopt(result.value).then(fulfilled, rejected); }
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step((generator = generator.apply(thisArg, _arguments || [])).next());
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});
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};
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Object.defineProperty(exports, "__esModule", { value: true });
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const discord_js_1 = require("discord.js");
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const fs = __importStar(require("fs"));
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@@ -34,33 +25,36 @@ const api_1 = require("./api");
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const discord_1 = require("./discord");
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const queue_1 = require("./queue");
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const CLIENT = new discord_js_1.Client({ intents: [discord_js_1.Intents.FLAGS.GUILDS] });
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//init logs with a timestamp
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console.log(new Date().toISOString() + '\n\n');
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//get token
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if (!fs.existsSync('./token')) {
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fs.writeFileSync('./token', '');
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console.error('Missing Discord Token, please enter the bot token into the token file');
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process.exit(1);
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}
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const TOKEN = fs.readFileSync('./token').toString();
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//discord connections
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CLIENT.on('ready', client => {
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console.log(`Logged in as ${client.user.tag}`);
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client.guilds.fetch().then(guilds => (0, discord_1.registerCommands)(TOKEN, client.user.id, guilds.map(g => g.id)));
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});
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CLIENT.on('interactionCreate', (interaction) => __awaiter(void 0, void 0, void 0, function* () {
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CLIENT.on('interactionCreate', async (interaction) => {
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if (!interaction.isCommand())
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return;
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try {
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if (interaction.commandName === 'queue')
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yield (0, queue_1.createQueue)(interaction);
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await (0, queue_1.createQueue)(interaction);
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else if (interaction.commandName === 'join')
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yield (0, queue_1.joinQueue)(interaction);
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await (0, queue_1.joinQueue)(interaction);
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else if (interaction.commandName === 'leave')
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yield (0, queue_1.leaveQueue)(interaction);
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await (0, queue_1.leaveQueue)(interaction);
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else if (interaction.commandName === 'ready')
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yield (0, queue_1.readyQueue)(interaction);
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await (0, queue_1.readyQueue)(interaction);
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else if (interaction.commandName === 'queueinfo')
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yield (0, queue_1.queueInfo)(interaction);
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await (0, queue_1.queueInfo)(interaction);
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else if (interaction.commandName === 'elo')
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yield (0, api_1.getPlayerInteraction)(interaction);
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await (0, api_1.getPlayerInteraction)(interaction);
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}
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catch (e) {
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if (typeof e === 'string') {
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@@ -72,5 +66,5 @@ CLIENT.on('interactionCreate', (interaction) => __awaiter(void 0, void 0, void 0
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else
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console.error(e);
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}
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}));
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});
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CLIENT.login(TOKEN);
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115
dist/queue.js
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115
dist/queue.js
vendored
@@ -1,13 +1,4 @@
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"use strict";
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var __awaiter = (this && this.__awaiter) || function (thisArg, _arguments, P, generator) {
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function adopt(value) { return value instanceof P ? value : new P(function (resolve) { resolve(value); }); }
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return new (P || (P = Promise))(function (resolve, reject) {
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function fulfilled(value) { try { step(generator.next(value)); } catch (e) { reject(e); } }
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function rejected(value) { try { step(generator["throw"](value)); } catch (e) { reject(e); } }
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function step(result) { result.done ? resolve(result.value) : adopt(result.value).then(fulfilled, rejected); }
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step((generator = generator.apply(thisArg, _arguments || [])).next());
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});
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};
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Object.defineProperty(exports, "__esModule", { value: true });
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exports.queueInfo = exports.readyQueue = exports.leaveQueue = exports.joinQueue = exports.createQueue = void 0;
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const discord_js_1 = require("discord.js");
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@@ -43,20 +34,18 @@ function getInfo(interaction) {
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* @param interaction
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* @throws string message if it cannot be created
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*/
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function createQueue(interaction) {
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return __awaiter(this, void 0, void 0, function* () {
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let { channelId } = interaction, member = getMember(interaction), teamsize = interaction.options.getInteger('teamsize', true);
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if (QUEUE.has(channelId))
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throw 'There is already an active queue in this channel, type `/join` to join'; //and you are already in it
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QUEUE.set(channelId, {
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players: [
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member
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],
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initiator: member,
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teamsize: teamsize
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});
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yield interaction.reply(`Queue for teams of ${teamsize} has been created, and you have joined`);
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async function createQueue(interaction) {
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let { channelId } = interaction, member = getMember(interaction), teamsize = interaction.options.getInteger('teamsize', true);
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if (QUEUE.has(channelId))
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throw 'There is already an active queue in this channel, type `/join` to join'; //and you are already in it
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QUEUE.set(channelId, {
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players: [
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member
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],
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initiator: member,
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teamsize: teamsize
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});
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await interaction.reply(`Queue for teams of ${teamsize} has been created, and you have joined`);
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}
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exports.createQueue = createQueue;
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/**
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@@ -64,15 +53,13 @@ exports.createQueue = createQueue;
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* @param interaction
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* @throws string message if it cannot be joined
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*/
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function joinQueue(interaction) {
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return __awaiter(this, void 0, void 0, function* () {
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let member = getMember(interaction), info = getInfo(interaction);
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if (info.players.map(m => m.id).includes(member.id))
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throw 'You are already in the active queue';
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info.players.push(member);
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QUEUE.set(interaction.channelId, info);
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yield interaction.reply('Joined the queue');
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});
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async function joinQueue(interaction) {
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let member = getMember(interaction), info = getInfo(interaction);
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if (info.players.map(m => m.id).includes(member.id))
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throw 'You are already in the active queue';
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info.players.push(member);
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QUEUE.set(interaction.channelId, info);
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await interaction.reply('Joined the queue');
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}
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exports.joinQueue = joinQueue;
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/**
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@@ -80,15 +67,13 @@ exports.joinQueue = joinQueue;
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* @param interaction
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* @throws string message if it cannot be left
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*/
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function leaveQueue(interaction) {
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return __awaiter(this, void 0, void 0, function* () {
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let member = getMember(interaction), info = getInfo(interaction);
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if (!info.players.map(m => m.id).includes(member.id))
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throw 'You aren\'t in the active queue';
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info.players.splice(info.players.indexOf(member), 1);
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QUEUE.set(interaction.channelId, info);
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yield interaction.reply('Left the queue');
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});
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async function leaveQueue(interaction) {
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let member = getMember(interaction), info = getInfo(interaction);
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if (!info.players.map(m => m.id).includes(member.id))
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throw 'You aren\'t in the active queue';
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info.players.splice(info.players.indexOf(member), 1);
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QUEUE.set(interaction.channelId, info);
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await interaction.reply('Left the queue');
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}
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exports.leaveQueue = leaveQueue;
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/**
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@@ -96,29 +81,27 @@ exports.leaveQueue = leaveQueue;
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* @param interaction
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* @throws string message if it cannot be readied
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*/
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function readyQueue(interaction) {
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return __awaiter(this, void 0, void 0, function* () {
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let member = getMember(interaction), info = getInfo(interaction), { initiator } = info;
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if (member.id !== initiator.id)
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throw 'Only the queue initiator can ready the queue';
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//reset queue
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QUEUE.delete(interaction.channelId);
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if (info.players.filter(m => m.id !== initiator.id).length === 0)
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throw 'Nobody signed up for the queue, the queue has been reset';
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//team data
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let playerlist = (0, util_1.shuffle)(info.players), teams = [];
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//fill team data
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for (let i = 0; i < playerlist.length; i += info.teamsize)
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teams.push(playerlist.slice(i, i + info.teamsize));
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//convert teams to strings
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let teamsStr = [];
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teams.forEach((team, i) => {
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let str = [`Team ${i + 1}`];
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team.forEach(m => str.push(` ${m.user.tag}`));
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teamsStr.push(str.join('\n'));
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});
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yield interaction.reply('```\n' + teamsStr.join('\n\n') + '\n```');
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async function readyQueue(interaction) {
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let member = getMember(interaction), info = getInfo(interaction), { initiator } = info;
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if (member.id !== initiator.id)
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throw 'Only the queue initiator can ready the queue';
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//reset queue
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QUEUE.delete(interaction.channelId);
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if (info.players.filter(m => m.id !== initiator.id).length === 0)
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throw 'Nobody signed up for the queue, the queue has been reset';
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//team data
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let playerlist = (0, util_1.shuffle)(info.players), teams = [];
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//fill team data
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for (let i = 0; i < playerlist.length; i += info.teamsize)
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teams.push(playerlist.slice(i, i + info.teamsize));
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//convert teams to strings
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let teamsStr = [];
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teams.forEach((team, i) => {
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let str = [`Team ${i + 1}`];
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team.forEach(m => str.push(` ${m.user.tag}`));
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teamsStr.push(str.join('\n'));
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});
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await interaction.reply('```\n' + teamsStr.join('\n\n') + '\n```');
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}
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exports.readyQueue = readyQueue;
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/**
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@@ -126,14 +109,12 @@ exports.readyQueue = readyQueue;
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* @param interaction
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* @throws string message if it cannot be read
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*/
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function queueInfo(interaction) {
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return __awaiter(this, void 0, void 0, function* () {
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let info = getInfo(interaction);
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yield interaction.reply('```' + `
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async function queueInfo(interaction) {
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let info = getInfo(interaction);
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await interaction.reply('```' + `
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players: ${info.players.map(p => p.user.tag).join('\n ')}
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initiator: ${info.initiator.user.tag}
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teamsize: ${info.teamsize}
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` + '```');
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});
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}
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exports.queueInfo = queueInfo;
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@@ -1,6 +1,6 @@
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{
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"compilerOptions": {
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"target": "es2016",
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"target": "es2020",
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"module": "commonjs",
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"rootDir": "./src",
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"outDir": "./dist",
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