forgot to build

This commit is contained in:
2022-02-13 21:42:04 -06:00
parent f5ab2b4297
commit 8503f274bd
7 changed files with 248 additions and 245 deletions

66
dist/api.js vendored
View File

@@ -23,6 +23,7 @@ var __importDefault = (this && this.__importDefault) || function (mod) {
}; };
Object.defineProperty(exports, "__esModule", { value: true }); Object.defineProperty(exports, "__esModule", { value: true });
exports.getPlayerInteraction = exports.getPlayer = void 0; exports.getPlayerInteraction = exports.getPlayer = void 0;
/*eslint prefer-const: "error"*/
const cheerio = __importStar(require("cheerio")); const cheerio = __importStar(require("cheerio"));
const discord_js_1 = require("discord.js"); const discord_js_1 = require("discord.js");
const https_1 = __importDefault(require("https")); const https_1 = __importDefault(require("https"));
@@ -73,25 +74,25 @@ function getHTML(name) {
* @throws errorMessage class if the request fails * @throws errorMessage class if the request fails
*/ */
function readHTML(html) { function readHTML(html) {
let $ = cheerio.load(html); const $ = cheerio.load(html), foundData = {
let metaElems = $('meta').toArray(), foundData = { name: '',
name: "", id: '',
id: "", avatar: '',
avatar: "", level: '',
level: "", rank: '',
rank: "",
elo: null, elo: null,
class: null, class: null,
battles: "", battles: '',
wins: "", wins: '',
winrate: "" winrate: ''
}; };
let metaElems = $('meta').toArray();
//filter down to just ones named "og:..." //filter down to just ones named "og:..."
metaElems = metaElems.filter(el => el.attribs.property?.startsWith('og:')); metaElems = metaElems.filter(el => el.attribs.property?.startsWith('og:'));
metaElems.forEach(el => { metaElems.forEach(el => {
let attr = el.attribs; const attr = el.attribs;
if (attr.property === 'og:title') { if (attr.property === 'og:title') {
let data = uniteApiRegex.ogtitle.exec(attr.content); const data = uniteApiRegex.ogtitle.exec(attr.content);
if (data !== null && data.length >= 3) { if (data !== null && data.length >= 3) {
foundData.name = data[1]; foundData.name = data[1];
foundData.id = data[2]; foundData.id = data[2];
@@ -99,14 +100,15 @@ function readHTML(html) {
} }
else if (attr.property === 'og:description') { else if (attr.property === 'og:description') {
//all lines //all lines
let lines = attr.content.split('\n').map(l => l.trim()), extraLines = []; let lines = attr.content.split('\n').map(l => l.trim());
const extraLines = [];
//ensure first line is correct //ensure first line is correct
while (lines.length && !/pok.mon unite/i.test(lines[0])) { while ((lines.length > 0) && !/pok.mon unite/i.test(lines[0])) {
let line = lines.shift(); const line = lines.shift();
if (line) if (line !== undefined)
extraLines.push(line); extraLines.push(line);
} }
if (!lines.length) if (lines.length === 0)
throw (0, util_1.emsg)('Unable to read data, please try again'); throw (0, util_1.emsg)('Unable to read data, please try again');
//bring the first lines removed back into the data //bring the first lines removed back into the data
lines = [ lines = [
@@ -116,10 +118,9 @@ function readHTML(html) {
//first line //first line
{ {
//will be only text after "pokemon unite:" //will be only text after "pokemon unite:"
let line = lines[0].split(':').slice(1).join(':').trim(); const line = lines[0].split(':').slice(1).join(':').trim(), regex = uniteApiRegex.ogdescription;
let regex = uniteApiRegex.ogdescription;
if (regex[0].test(line)) { //is master/has elo if (regex[0].test(line)) { //is master/has elo
let regexData = line.match(regex[0]); const regexData = line.match(regex[0]);
if (!regexData || regexData.length < 4) if (!regexData || regexData.length < 4)
throw (0, util_1.emsg)('Unable to read data, please try again'); throw (0, util_1.emsg)('Unable to read data, please try again');
foundData.level = regexData[1]; foundData.level = regexData[1];
@@ -127,7 +128,7 @@ function readHTML(html) {
foundData.elo = regexData[3]; foundData.elo = regexData[3];
} }
else { //is not master/has a class else { //is not master/has a class
let regexData = line.match(regex[1]); const regexData = line.match(regex[1]);
if (!regexData || regexData.length < 4) if (!regexData || regexData.length < 4)
throw (0, util_1.emsg)('Unable to read data, please try again'); throw (0, util_1.emsg)('Unable to read data, please try again');
foundData.level = regexData[1]; foundData.level = regexData[1];
@@ -138,7 +139,7 @@ function readHTML(html) {
lines.shift(); lines.shift();
//rest of lines //rest of lines
lines.forEach(line => { lines.forEach(line => {
let split = line.split(':').map(l => l.trim()), key = split[0].toLowerCase().replace(/[^\w]/g, ''), value = split[1]; const split = line.split(':').map(l => l.trim()), key = split[0].toLowerCase().replace(/[^\w]/g, ''), value = split[1];
switch (key) { switch (key) {
case 'battles': case 'battles':
foundData.battles = value; foundData.battles = value;
@@ -153,7 +154,8 @@ function readHTML(html) {
}); });
} }
}); });
foundData.avatar = $('.player-card-image img').attr('src') || ""; const imgSrc = $('.player-card-image img').attr('src');
foundData.avatar = imgSrc !== undefined ? imgSrc : '';
foundData.avatar = foundData.avatar.replace('../', 'https://uniteapi.dev/'); foundData.avatar = foundData.avatar.replace('../', 'https://uniteapi.dev/');
return foundData; return foundData;
} }
@@ -163,7 +165,7 @@ function readHTML(html) {
* @returns boolean, valid or invalid * @returns boolean, valid or invalid
*/ */
function verifyData(data) { function verifyData(data) {
if (data.id.length) if (data.id.length > 0)
return true; return true;
return false; return false;
} }
@@ -173,21 +175,25 @@ function verifyData(data) {
* @returns player data * @returns player data
*/ */
async function getPlayer(name) { async function getPlayer(name) {
let html = await getHTML(name); const html = await getHTML(name), data = readHTML(html);
let data = readHTML(html);
if (verifyData(data)) if (verifyData(data))
return data; return data;
return null; return null;
} }
exports.getPlayer = getPlayer; exports.getPlayer = getPlayer;
async function sendPlayerEmbed(interaction, data) { async function sendPlayerEmbed(interaction, data) {
let embed = new discord_js_1.MessageEmbed() let eloStr;
if (data.elo !== null)
eloStr = `(${data.elo})`;
else
eloStr = `Class ${data.class}`;
const embed = new discord_js_1.MessageEmbed()
.setTitle(`${data.name} (${data.id})`) .setTitle(`${data.name} (${data.id})`)
.setURL(`https://uniteapi.dev/p/${encodeURIComponent(data.name)}`) .setURL(`https://uniteapi.dev/p/${encodeURIComponent(data.name)}`)
.setTimestamp() .setTimestamp()
.setThumbnail(data.avatar) .setThumbnail(data.avatar)
.setDescription(`Level ${data.level} .setDescription(`Level ${data.level}
${data.rank} ${data.elo ? `(${data.elo})` : `Class ${data.class}`} ${data.rank} ${eloStr}
**Battles** ${data.battles} **Battles** ${data.battles}
**Wins** ${data.wins} **Wins** ${data.wins}
@@ -200,9 +206,9 @@ ${data.rank} ${data.elo ? `(${data.elo})` : `Class ${data.class}`}
* @throws errorMessage class if the user cannot be found * @throws errorMessage class if the user cannot be found
*/ */
async function getPlayerInteraction(interaction) { async function getPlayerInteraction(interaction) {
let username = interaction.options.getString('username', true); const username = interaction.options.getString('username', true);
await interaction.deferReply(); await interaction.deferReply();
let data = await getPlayer(username); const data = await getPlayer(username);
if (data === null) if (data === null)
throw (0, util_1.emsg)('api.noUser'); throw (0, util_1.emsg)('api.noUser');
else else

4
dist/discord.js vendored
View File

@@ -1,6 +1,7 @@
"use strict"; "use strict";
Object.defineProperty(exports, "__esModule", { value: true }); Object.defineProperty(exports, "__esModule", { value: true });
exports.registerCommands = void 0; exports.registerCommands = void 0;
/* eslint-disable camelcase */
const rest_1 = require("@discordjs/rest"); const rest_1 = require("@discordjs/rest");
const v9_1 = require("discord-api-types/v9"); const v9_1 = require("discord-api-types/v9");
// list of commands to register with discord // list of commands to register with discord
@@ -46,7 +47,8 @@ const commands = [
} }
] ]
} }
], commandNames = commands.map(c => c.name); ];
/*commandNames = commands.map(c => c.name);*/
/** /**
* register/reload commands on guild(s) * register/reload commands on guild(s)
* @param token discord bot token * @param token discord bot token

6
dist/index.js vendored
View File

@@ -23,7 +23,7 @@ const discord_js_1 = require("discord.js");
const fs = __importStar(require("fs")); const fs = __importStar(require("fs"));
const api_1 = require("./api"); const api_1 = require("./api");
const discord_1 = require("./discord"); const discord_1 = require("./discord");
const lang_1 = require("./lang"); const Lang = __importStar(require("./lang"));
const queue_1 = require("./queue"); const queue_1 = require("./queue");
const util_1 = require("./util"); const util_1 = require("./util");
const CLIENT = new discord_js_1.Client({ intents: [discord_js_1.Intents.FLAGS.GUILDS] }); const CLIENT = new discord_js_1.Client({ intents: [discord_js_1.Intents.FLAGS.GUILDS] });
@@ -32,13 +32,13 @@ console.log(new Date().toISOString() + '\n\n');
//get token //get token
if (!fs.existsSync('./token.txt')) { if (!fs.existsSync('./token.txt')) {
fs.writeFileSync('./token.txt', ''); fs.writeFileSync('./token.txt', '');
console.error(lang_1.Lang.get('error.main.missingToken')); console.error(Lang.get('error.main.missingToken'));
process.exit(1); process.exit(1);
} }
const TOKEN = fs.readFileSync('./token.txt').toString(); const TOKEN = fs.readFileSync('./token.txt').toString();
//discord connections //discord connections
CLIENT.on('ready', client => { CLIENT.on('ready', client => {
console.log(lang_1.Lang.get('main.login', { console.log(Lang.get('main.login', {
user: client.user.tag user: client.user.tag
})); }));
client.guilds.fetch().then(guilds => (0, discord_1.registerCommands)(TOKEN, client.user.id, guilds.map(g => g.id))); client.guilds.fetch().then(guilds => (0, discord_1.registerCommands)(TOKEN, client.user.id, guilds.map(g => g.id)));

79
dist/lang.js vendored
View File

@@ -1,6 +1,6 @@
"use strict"; "use strict";
Object.defineProperty(exports, "__esModule", { value: true }); Object.defineProperty(exports, "__esModule", { value: true });
exports.Lang = void 0; exports.get = exports.setLang = void 0;
const LANG = { const LANG = {
en: { en: {
main: { main: {
@@ -20,7 +20,7 @@ const LANG = {
discord: { discord: {
noQueue: 'There is not an active queue in this channel, type `/open` to create one', noQueue: 'There is not an active queue in this channel, type `/open` to create one',
noChannel: 'Unable to find channel {channelId} for teams of {teamsize}', noChannel: 'Unable to find channel {channelId} for teams of {teamsize}',
noCreate: 'There is already an active queue in this channel for teams of ${teamsize}', noCreate: 'There is already an active queue in this channel for teams of {teamsize}',
inQueue: 'You are already in the queue', inQueue: 'You are already in the queue',
notInQueue: 'You aren\'t in the queue', notInQueue: 'You aren\'t in the queue',
notMod: 'Member is not a moderator' notMod: 'Member is not a moderator'
@@ -35,45 +35,42 @@ const LANG = {
} }
} }
}; };
var Lang; let LANGID = 'en';
(function (Lang) { if (!(LANGID in LANG))
var LANGID = 'en'; throw 'language id does not exist';
if (!(LANGID in LANG)) function setLang(langid) {
if (langid in LANG)
LANGID = langid;
else
throw 'language id does not exist'; throw 'language id does not exist';
function setLang(langid) { }
if (langid in LANG) exports.setLang = setLang;
LANGID = langid; function template(str, args) {
else return str.replace(/{\w+}/g, str => {
throw 'language id does not exist'; const key = str.substring(1, str.length - 1);
} if (key in args)
Lang.setLang = setLang; return args[key];
function template(str, args) { return key;
return str.replace(/{\w+}/g, str => { });
let key = str.substring(1, str.length - 1); }
if (key in args) /**
return args[key]; * reads language json
return key; * @param id ex: discord.error.noActiveQueue
}); * @returns language value, defaults to `id` parameter
} */
/** function get(id, args = {}) {
* reads language json const keySpl = id.split('.').map(k => k.trim()).filter(k => k);
* @param id ex: discord.error.noActiveQueue let finding = LANG[LANGID];
* @returns language value, defaults to `id` parameter for (const key of keySpl) {
*/ if (key in finding) {
function get(id, args = {}) { const found = finding[key];
let keySpl = id.split('.').map(k => k.trim()).filter(k => k); if (typeof found === 'string')
let finding = LANG[LANGID]; return template(found, args);
for (let key of keySpl) { finding = found;
if (key in finding) {
let found = finding[key];
if (typeof found === 'string')
return template(found, args);
finding = found;
}
else
break;
} }
return id; else
break;
} }
Lang.get = get; return id;
})(Lang = exports.Lang || (exports.Lang = {})); }
exports.get = get;

307
dist/queue.js vendored
View File

@@ -23,210 +23,187 @@ var __importStar = (this && this.__importStar) || function (mod) {
return result; return result;
}; };
Object.defineProperty(exports, "__esModule", { value: true }); Object.defineProperty(exports, "__esModule", { value: true });
exports.QueueCommands = exports.discordInit = void 0; exports.QueueCommands = exports.queueContains = exports.discordInit = exports.queueRemove = exports.queueCreate = void 0;
const discord_js_1 = require("discord.js"); const discord_js_1 = require("discord.js");
const fs = __importStar(require("fs")); const fs = __importStar(require("fs"));
const util_1 = require("./util"); const util_1 = require("./util");
const lang_1 = require("./lang"); const Lang = __importStar(require("./lang"));
//load queues from file //load queues from file
if (!fs.existsSync('./queues.json')) if (!fs.existsSync('./queues.json'))
fs.writeFileSync('./queues.json', '{}'); fs.writeFileSync('./queues.json', '{}');
const _QUEUE = fs.readFileSync('./queues.json').toString(), QUEUE = new Map(); const _QUEUE = fs.readFileSync('./queues.json').toString(), QUEUE = new Map();
try { try {
let queueJson = JSON.parse(_QUEUE); const queueJson = JSON.parse(_QUEUE);
for (let channelId in queueJson) { for (const channelId in queueJson) {
let { teamsize } = queueJson[channelId]; const { teamsize } = queueJson[channelId];
if (teamsize) if (teamsize !== 0)
QUEUE.set(channelId, { teamsize, players: [] }); QUEUE.set(channelId, { teamsize, players: [] });
} }
} }
catch (e) { } catch (e) {
//do nothing
}
function SaveQueue() { function SaveQueue() {
let queueJson = Object.fromEntries(QUEUE), queueFileJson = {}; const queueJson = Object.fromEntries(QUEUE), queueFileJson = {};
for (let channelId of QUEUE.keys()) for (const channelId of QUEUE.keys())
queueFileJson[channelId] = { teamsize: queueJson[channelId].teamsize }; queueFileJson[channelId] = { teamsize: queueJson[channelId].teamsize };
fs.writeFileSync('./queues.json', JSON.stringify(queueFileJson, null, 2)); fs.writeFileSync('./queues.json', JSON.stringify(queueFileJson, null, 2));
} }
async function checkQueue(channel) { async function checkQueue(channel) {
let info = QUEUE.get(channel.id); const info = QUEUE.get(channel.id);
if (!info) if (!info)
return; return;
if (info.players.length >= info.teamsize) { if (info.players.length >= info.teamsize) {
let team = info.players.splice(0, info.teamsize).map(m => m.toString()); const team = info.players.splice(0, info.teamsize).map(m => m.toString());
//TODO add embeds to lang.ts //TODO add embeds to lang.ts
let embed = new discord_js_1.MessageEmbed() const embed = new discord_js_1.MessageEmbed()
.setTitle('Team') .setTitle('Team')
.setDescription(team.join('\n')); .setDescription(team.join('\n'));
await channel.send({ embeds: [embed] }); await channel.send({ embeds: [embed] });
} }
} }
var Queue; function queueCreate(channelId, teamsize) {
(function (Queue) { if (!QUEUE.has(channelId)) {
function create(channelId, teamsize) { QUEUE.set(channelId, { teamsize, players: [] });
if (!QUEUE.has(channelId)) { SaveQueue();
QUEUE.set(channelId, { teamsize, players: [] });
SaveQueue();
}
} }
Queue.create = create; }
function remove(channelId) { exports.queueCreate = queueCreate;
if (QUEUE.has(channelId)) { function queueRemove(channelId) {
QUEUE.delete(channelId); if (QUEUE.has(channelId)) {
SaveQueue(); QUEUE.delete(channelId);
} SaveQueue();
} }
Queue.remove = remove; }
function addPlayer(channelId, member) { exports.queueRemove = queueRemove;
if (QUEUE.has(channelId)) {
QUEUE.delete(channelId);
}
}
Queue.addPlayer = addPlayer;
function removePlayer(channelId, member) {
if (QUEUE.has(channelId)) {
QUEUE.delete(channelId);
}
}
Queue.removePlayer = removePlayer;
})(Queue || (Queue = {}));
SaveQueue(); SaveQueue();
async function discordInit(client) { async function discordInit(client) {
for (let channelId of QUEUE.keys()) { for (const channelId of QUEUE.keys()) {
let info = QUEUE.get(channelId), channel = await client.channels.fetch(channelId); const info = QUEUE.get(channelId), channel = await client.channels.fetch(channelId);
if (!info) { //no idea what could cause this but TS complains if (!info) { //no idea what could cause this but TS complains
Queue.remove(channelId); queueRemove(channelId);
continue; continue;
} }
if (!channel || !(channel instanceof discord_js_1.TextChannel)) { if (!channel || !(channel instanceof discord_js_1.TextChannel)) {
console.error(lang_1.Lang.get('error.discord.noChannel'), { console.error(Lang.get('error.discord.noChannel'), {
channelId, channelId,
teamsize: info.teamsize teamsize: info.teamsize
}); });
Queue.remove(channelId); queueRemove(channelId);
continue; continue;
} }
channel.send(lang_1.Lang.get('discord.botRestart')); channel.send(Lang.get('discord.botRestart'));
} }
} }
exports.discordInit = discordInit; exports.discordInit = discordInit;
var QueueCommands; /**
(function (QueueCommands) { * get the queueInfo of an interaction
/** * @param interaction
* get the queueInfo of an interaction * @throws errorMessage class if it does not exist
* @param interaction * @returns queue info
* @throws errorMessage class if it does not exist */
* @returns queue info function getInfo(interaction) {
*/ const info = QUEUE.get(interaction.channelId);
function getInfo(interaction) { if (!info)
let info = QUEUE.get(interaction.channelId); throw (0, util_1.emsg)('discord.noQueue');
if (!info) return info;
throw (0, util_1.emsg)('discord.noQueue'); }
return info; /**
} * compiles all the get functions above
/** * @param interaction
* compiles all the get functions above * @throws if another get function throws
* @param interaction * @returns object containing each
* @throws if another get function throws */
* @returns object containing each const getAll = (interaction) => ({
*/ member: (0, util_1.getMember)(interaction),
const getAll = (interaction) => ({ channel: (0, util_1.getChannel)(interaction),
member: (0, util_1.getMember)(interaction), info: getInfo(interaction)
channel: (0, util_1.getChannel)(interaction), });
info: getInfo(interaction) /**
}); * checks if the interaction data is already in the queue
/** * @param interaction
* checks if the interaction data is already in the queue * @returns boolean
* @param interaction */
* @returns boolean function queueContains(interaction) {
*/ const { member, info } = getAll(interaction);
function queueContains(interaction) { if (info.players.map(m => m.id).includes(member.id))
let { member, info } = getAll(interaction); return true;
if (info.players.map(m => m.id).includes(member.id)) return false;
return true; }
return false; exports.queueContains = queueContains;
} /**
QueueCommands.queueContains = queueContains; * opens a queue
/** * @param interaction
* creates a queue from an interaction * @throws errorMessage class if it cannot be left
* @param interaction */
* @throws errorMessage class if it cannot be left function open(interaction) {
*/ (0, util_1.memberIsModThrow)(interaction);
function queueCreate(interaction) { const { channelId } = interaction, teamsize = interaction.options.getInteger('teamsize', true);
(0, util_1.memberIsModThrow)(interaction); const existing = QUEUE.get(channelId);
let { channelId } = interaction, teamsize = interaction.options.getInteger('teamsize', true); if (existing)
let existing = QUEUE.get(channelId); throw (0, util_1.emsg)(Lang.get('error.discord.noCreate', {
if (existing) teamsize: existing.teamsize.toString()
throw (0, util_1.emsg)(lang_1.Lang.get('error.discord.noCreate', {
teamsize: existing.teamsize.toString()
}));
Queue.create(channelId, teamsize);
interaction.reply(lang_1.Lang.get('discord.create', {
teamsize: teamsize.toString()
})); }));
} queueCreate(channelId, teamsize);
QueueCommands.queueCreate = queueCreate; interaction.reply(Lang.get('discord.create', {
/** teamsize: teamsize.toString()
* opens a queue }));
* @param interaction }
* @throws errorMessage class if it cannot be left /**
*/ * closes a queue
async function open(interaction) { * @param interaction
queueCreate(interaction); * @throws errorMessage class if it cannot be joined
} */
QueueCommands.open = open; async function close(interaction) {
/** (0, util_1.memberIsModThrow)(interaction);
* closes a queue QUEUE.delete(interaction.channelId);
* @param interaction await interaction.reply(Lang.get('discord.close'));
* @throws errorMessage class if it cannot be joined }
*/ /**
async function close(interaction) { * gives info about the queue
(0, util_1.memberIsModThrow)(interaction); * @param interaction
QUEUE.delete(interaction.channelId); * @throws errorMessage class if it cannot be left
await interaction.reply(lang_1.Lang.get('discord.close')); */
} async function queue(interaction) {
QueueCommands.close = close; const info = getInfo(interaction);
/** const embed = new discord_js_1.MessageEmbed()
* gives info about the queue .setTitle('Active Queue')
* @param interaction .addField('Team Size', info.teamsize.toString(), true)
* @throws errorMessage class if it cannot be left .addField('Players Joined', info.players.length.toString(), true)
*/ .setFooter({ text: 'type /join' }); //TODO
async function queue(interaction) { await interaction.reply({ embeds: [embed], ephemeral: true });
let info = getInfo(interaction); }
let embed = new discord_js_1.MessageEmbed() /**
.setTitle('Active Queue') * joins a queue
.addField('Team Size', info.teamsize.toString(), true) * @param interaction
.addField('Players Joined', info.players.length.toString(), true) * @throws errorMessage class if it cannot be readied
.setFooter({ text: 'type /join' }); //TODO */
await interaction.reply({ embeds: [embed], ephemeral: true }); async function join(interaction) {
} const { member, info, channel } = getAll(interaction);
QueueCommands.queue = queue; if (queueContains(interaction))
/** throw (0, util_1.emsg)('discord.inQueue');
* joins a queue info.players.push(member);
* @param interaction QUEUE.set(interaction.channelId, info);
* @throws errorMessage class if it cannot be readied await interaction.reply(Lang.get('discord.join'));
*/ checkQueue(channel);
async function join(interaction) { }
let { member, info, channel } = getAll(interaction); /**
if (queueContains(interaction)) * leaves a queue
throw (0, util_1.emsg)('discord.inQueue'); * @param interaction
info.players.push(member); * @throws errorMessage class if it cannot be reset
QUEUE.set(interaction.channelId, info); */
await interaction.reply(lang_1.Lang.get('discord.join')); async function leave(interaction) {
checkQueue(channel); const { member, info } = getAll(interaction);
} if (!queueContains(interaction))
QueueCommands.join = join; throw (0, util_1.emsg)('discord.notInQueue');
/** info.players.splice(info.players.indexOf(member), 1);
* leaves a queue QUEUE.set(interaction.channelId, info);
* @param interaction await interaction.reply(Lang.get('discord.leave'));
* @throws errorMessage class if it cannot be reset }
*/ exports.QueueCommands = {
async function leave(interaction) { open,
let { member, info } = getAll(interaction); close,
if (!queueContains(interaction)) queue,
throw (0, util_1.emsg)('discord.notInQueue'); join,
info.players.splice(info.players.indexOf(member), 1); leave
QUEUE.set(interaction.channelId, info); };
await interaction.reply(lang_1.Lang.get('discord.leave'));
}
QueueCommands.leave = leave;
})(QueueCommands = exports.QueueCommands || (exports.QueueCommands = {}));

1
dist/queueCommands.js vendored Normal file
View File

@@ -0,0 +1 @@
"use strict";

30
dist/util.js vendored
View File

@@ -1,14 +1,34 @@
"use strict"; "use strict";
var __createBinding = (this && this.__createBinding) || (Object.create ? (function(o, m, k, k2) {
if (k2 === undefined) k2 = k;
Object.defineProperty(o, k2, { enumerable: true, get: function() { return m[k]; } });
}) : (function(o, m, k, k2) {
if (k2 === undefined) k2 = k;
o[k2] = m[k];
}));
var __setModuleDefault = (this && this.__setModuleDefault) || (Object.create ? (function(o, v) {
Object.defineProperty(o, "default", { enumerable: true, value: v });
}) : function(o, v) {
o["default"] = v;
});
var __importStar = (this && this.__importStar) || function (mod) {
if (mod && mod.__esModule) return mod;
var result = {};
if (mod != null) for (var k in mod) if (k !== "default" && Object.prototype.hasOwnProperty.call(mod, k)) __createBinding(result, mod, k);
__setModuleDefault(result, mod);
return result;
};
Object.defineProperty(exports, "__esModule", { value: true }); Object.defineProperty(exports, "__esModule", { value: true });
exports.memberIsModThrow = exports.memberIsMod = exports.getChannel = exports.getMember = exports.emsg = exports.errorMessage = exports.shuffle = void 0; exports.memberIsModThrow = exports.memberIsMod = exports.getChannel = exports.getMember = exports.emsg = exports.errorMessage = exports.shuffle = void 0;
const discord_js_1 = require("discord.js"); const discord_js_1 = require("discord.js");
const lang_1 = require("./lang"); const Lang = __importStar(require("./lang"));
/** /**
* shuffles an array * shuffles an array
* https://stackoverflow.com/a/2450976/2856416 * https://stackoverflow.com/a/2450976/2856416
* @param array an array * @param array an array
* @returns an array but shuffled * @returns an array but shuffled
*/ */
// eslint-disable-next-line @typescript-eslint/no-explicit-any
function shuffle(array) { function shuffle(array) {
let currentIndex = array.length, randomIndex; let currentIndex = array.length, randomIndex;
// While there remain elements to shuffle... // While there remain elements to shuffle...
@@ -37,7 +57,7 @@ exports.errorMessage = errorMessage;
* @param ephemeral (default=true) * @param ephemeral (default=true)
* @returns new errorMessage * @returns new errorMessage
*/ */
const emsg = (msg, ephemeral = true) => new errorMessage(lang_1.Lang.get(`error.${msg}`), ephemeral); const emsg = (msg, ephemeral = true) => new errorMessage(Lang.get(`error.${msg}`), ephemeral);
exports.emsg = emsg; exports.emsg = emsg;
/** /**
* get the GuildMember of an interaction * get the GuildMember of an interaction
@@ -46,7 +66,7 @@ exports.emsg = emsg;
* @returns member * @returns member
*/ */
function getMember(interaction) { function getMember(interaction) {
let member = interaction.member; const member = interaction.member;
if (!(member instanceof discord_js_1.GuildMember)) if (!(member instanceof discord_js_1.GuildMember))
throw (0, exports.emsg)('general.noMember'); throw (0, exports.emsg)('general.noMember');
return member; return member;
@@ -59,14 +79,14 @@ exports.getMember = getMember;
* @returns member * @returns member
*/ */
function getChannel(interaction) { function getChannel(interaction) {
let channel = interaction.channel; const channel = interaction.channel;
if (!(channel instanceof discord_js_1.TextChannel)) if (!(channel instanceof discord_js_1.TextChannel))
throw (0, exports.emsg)('general.noChannel'); throw (0, exports.emsg)('general.noChannel');
return channel; return channel;
} }
exports.getChannel = getChannel; exports.getChannel = getChannel;
function memberIsMod(interaction) { function memberIsMod(interaction) {
let member = getMember(interaction); const member = getMember(interaction);
return member.permissionsIn(interaction.channelId).has('MANAGE_MESSAGES'); return member.permissionsIn(interaction.channelId).has('MANAGE_MESSAGES');
} }
exports.memberIsMod = memberIsMod; exports.memberIsMod = memberIsMod;