forgot to build
This commit is contained in:
66
dist/api.js
vendored
66
dist/api.js
vendored
@@ -23,6 +23,7 @@ var __importDefault = (this && this.__importDefault) || function (mod) {
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};
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Object.defineProperty(exports, "__esModule", { value: true });
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exports.getPlayerInteraction = exports.getPlayer = void 0;
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/*eslint prefer-const: "error"*/
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const cheerio = __importStar(require("cheerio"));
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const discord_js_1 = require("discord.js");
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const https_1 = __importDefault(require("https"));
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@@ -73,25 +74,25 @@ function getHTML(name) {
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* @throws errorMessage class if the request fails
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*/
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function readHTML(html) {
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let $ = cheerio.load(html);
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let metaElems = $('meta').toArray(), foundData = {
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name: "",
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id: "",
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avatar: "",
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level: "",
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rank: "",
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const $ = cheerio.load(html), foundData = {
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name: '',
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id: '',
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avatar: '',
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level: '',
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rank: '',
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elo: null,
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class: null,
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battles: "",
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wins: "",
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winrate: ""
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battles: '',
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wins: '',
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winrate: ''
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};
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let metaElems = $('meta').toArray();
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//filter down to just ones named "og:..."
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metaElems = metaElems.filter(el => el.attribs.property?.startsWith('og:'));
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metaElems.forEach(el => {
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let attr = el.attribs;
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const attr = el.attribs;
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if (attr.property === 'og:title') {
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let data = uniteApiRegex.ogtitle.exec(attr.content);
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const data = uniteApiRegex.ogtitle.exec(attr.content);
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if (data !== null && data.length >= 3) {
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foundData.name = data[1];
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foundData.id = data[2];
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@@ -99,14 +100,15 @@ function readHTML(html) {
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}
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else if (attr.property === 'og:description') {
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//all lines
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let lines = attr.content.split('\n').map(l => l.trim()), extraLines = [];
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let lines = attr.content.split('\n').map(l => l.trim());
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const extraLines = [];
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//ensure first line is correct
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while (lines.length && !/pok.mon unite/i.test(lines[0])) {
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let line = lines.shift();
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if (line)
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while ((lines.length > 0) && !/pok.mon unite/i.test(lines[0])) {
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const line = lines.shift();
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if (line !== undefined)
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extraLines.push(line);
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}
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if (!lines.length)
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if (lines.length === 0)
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throw (0, util_1.emsg)('Unable to read data, please try again');
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//bring the first lines removed back into the data
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lines = [
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@@ -116,10 +118,9 @@ function readHTML(html) {
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//first line
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{
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//will be only text after "pokemon unite:"
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let line = lines[0].split(':').slice(1).join(':').trim();
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let regex = uniteApiRegex.ogdescription;
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const line = lines[0].split(':').slice(1).join(':').trim(), regex = uniteApiRegex.ogdescription;
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if (regex[0].test(line)) { //is master/has elo
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let regexData = line.match(regex[0]);
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const regexData = line.match(regex[0]);
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if (!regexData || regexData.length < 4)
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throw (0, util_1.emsg)('Unable to read data, please try again');
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foundData.level = regexData[1];
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@@ -127,7 +128,7 @@ function readHTML(html) {
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foundData.elo = regexData[3];
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}
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else { //is not master/has a class
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let regexData = line.match(regex[1]);
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const regexData = line.match(regex[1]);
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if (!regexData || regexData.length < 4)
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throw (0, util_1.emsg)('Unable to read data, please try again');
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foundData.level = regexData[1];
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@@ -138,7 +139,7 @@ function readHTML(html) {
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lines.shift();
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//rest of lines
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lines.forEach(line => {
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let split = line.split(':').map(l => l.trim()), key = split[0].toLowerCase().replace(/[^\w]/g, ''), value = split[1];
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const split = line.split(':').map(l => l.trim()), key = split[0].toLowerCase().replace(/[^\w]/g, ''), value = split[1];
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switch (key) {
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case 'battles':
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foundData.battles = value;
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@@ -153,7 +154,8 @@ function readHTML(html) {
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});
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}
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});
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foundData.avatar = $('.player-card-image img').attr('src') || "";
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const imgSrc = $('.player-card-image img').attr('src');
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foundData.avatar = imgSrc !== undefined ? imgSrc : '';
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foundData.avatar = foundData.avatar.replace('../', 'https://uniteapi.dev/');
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return foundData;
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}
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@@ -163,7 +165,7 @@ function readHTML(html) {
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* @returns boolean, valid or invalid
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*/
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function verifyData(data) {
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if (data.id.length)
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if (data.id.length > 0)
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return true;
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return false;
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}
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@@ -173,21 +175,25 @@ function verifyData(data) {
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* @returns player data
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*/
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async function getPlayer(name) {
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let html = await getHTML(name);
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let data = readHTML(html);
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const html = await getHTML(name), data = readHTML(html);
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if (verifyData(data))
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return data;
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return null;
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}
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exports.getPlayer = getPlayer;
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async function sendPlayerEmbed(interaction, data) {
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let embed = new discord_js_1.MessageEmbed()
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let eloStr;
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if (data.elo !== null)
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eloStr = `(${data.elo})`;
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else
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eloStr = `Class ${data.class}`;
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const embed = new discord_js_1.MessageEmbed()
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.setTitle(`${data.name} (${data.id})`)
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.setURL(`https://uniteapi.dev/p/${encodeURIComponent(data.name)}`)
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.setTimestamp()
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.setThumbnail(data.avatar)
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.setDescription(`Level ${data.level}
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${data.rank} ${data.elo ? `(${data.elo})` : `Class ${data.class}`}
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${data.rank} ${eloStr}
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**Battles** ${data.battles}
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**Wins** ${data.wins}
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@@ -200,9 +206,9 @@ ${data.rank} ${data.elo ? `(${data.elo})` : `Class ${data.class}`}
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* @throws errorMessage class if the user cannot be found
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*/
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async function getPlayerInteraction(interaction) {
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let username = interaction.options.getString('username', true);
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const username = interaction.options.getString('username', true);
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await interaction.deferReply();
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let data = await getPlayer(username);
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const data = await getPlayer(username);
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if (data === null)
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throw (0, util_1.emsg)('api.noUser');
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else
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4
dist/discord.js
vendored
4
dist/discord.js
vendored
@@ -1,6 +1,7 @@
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"use strict";
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Object.defineProperty(exports, "__esModule", { value: true });
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exports.registerCommands = void 0;
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/* eslint-disable camelcase */
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const rest_1 = require("@discordjs/rest");
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const v9_1 = require("discord-api-types/v9");
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// list of commands to register with discord
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@@ -46,7 +47,8 @@ const commands = [
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}
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]
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}
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], commandNames = commands.map(c => c.name);
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];
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/*commandNames = commands.map(c => c.name);*/
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/**
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* register/reload commands on guild(s)
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* @param token discord bot token
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6
dist/index.js
vendored
6
dist/index.js
vendored
@@ -23,7 +23,7 @@ const discord_js_1 = require("discord.js");
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const fs = __importStar(require("fs"));
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const api_1 = require("./api");
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const discord_1 = require("./discord");
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const lang_1 = require("./lang");
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const Lang = __importStar(require("./lang"));
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const queue_1 = require("./queue");
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const util_1 = require("./util");
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const CLIENT = new discord_js_1.Client({ intents: [discord_js_1.Intents.FLAGS.GUILDS] });
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@@ -32,13 +32,13 @@ console.log(new Date().toISOString() + '\n\n');
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//get token
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if (!fs.existsSync('./token.txt')) {
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fs.writeFileSync('./token.txt', '');
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console.error(lang_1.Lang.get('error.main.missingToken'));
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console.error(Lang.get('error.main.missingToken'));
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process.exit(1);
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}
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const TOKEN = fs.readFileSync('./token.txt').toString();
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//discord connections
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CLIENT.on('ready', client => {
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console.log(lang_1.Lang.get('main.login', {
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console.log(Lang.get('main.login', {
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user: client.user.tag
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}));
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client.guilds.fetch().then(guilds => (0, discord_1.registerCommands)(TOKEN, client.user.id, guilds.map(g => g.id)));
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21
dist/lang.js
vendored
21
dist/lang.js
vendored
@@ -1,6 +1,6 @@
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"use strict";
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Object.defineProperty(exports, "__esModule", { value: true });
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exports.Lang = void 0;
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exports.get = exports.setLang = void 0;
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const LANG = {
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en: {
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main: {
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@@ -20,7 +20,7 @@ const LANG = {
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discord: {
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noQueue: 'There is not an active queue in this channel, type `/open` to create one',
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noChannel: 'Unable to find channel {channelId} for teams of {teamsize}',
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noCreate: 'There is already an active queue in this channel for teams of ${teamsize}',
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noCreate: 'There is already an active queue in this channel for teams of {teamsize}',
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inQueue: 'You are already in the queue',
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notInQueue: 'You aren\'t in the queue',
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notMod: 'Member is not a moderator'
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@@ -35,9 +35,7 @@ const LANG = {
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}
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}
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};
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var Lang;
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(function (Lang) {
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var LANGID = 'en';
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let LANGID = 'en';
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if (!(LANGID in LANG))
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throw 'language id does not exist';
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function setLang(langid) {
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@@ -46,10 +44,10 @@ var Lang;
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else
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throw 'language id does not exist';
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}
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Lang.setLang = setLang;
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exports.setLang = setLang;
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function template(str, args) {
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return str.replace(/{\w+}/g, str => {
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let key = str.substring(1, str.length - 1);
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const key = str.substring(1, str.length - 1);
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if (key in args)
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return args[key];
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return key;
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@@ -61,11 +59,11 @@ var Lang;
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* @returns language value, defaults to `id` parameter
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*/
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function get(id, args = {}) {
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let keySpl = id.split('.').map(k => k.trim()).filter(k => k);
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const keySpl = id.split('.').map(k => k.trim()).filter(k => k);
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let finding = LANG[LANGID];
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for (let key of keySpl) {
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for (const key of keySpl) {
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if (key in finding) {
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let found = finding[key];
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const found = finding[key];
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if (typeof found === 'string')
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return template(found, args);
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finding = found;
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@@ -75,5 +73,4 @@ var Lang;
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}
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return id;
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}
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Lang.get = get;
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})(Lang = exports.Lang || (exports.Lang = {}));
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exports.get = get;
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129
dist/queue.js
vendored
129
dist/queue.js
vendored
@@ -23,94 +23,79 @@ var __importStar = (this && this.__importStar) || function (mod) {
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return result;
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};
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Object.defineProperty(exports, "__esModule", { value: true });
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exports.QueueCommands = exports.discordInit = void 0;
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exports.QueueCommands = exports.queueContains = exports.discordInit = exports.queueRemove = exports.queueCreate = void 0;
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const discord_js_1 = require("discord.js");
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const fs = __importStar(require("fs"));
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const util_1 = require("./util");
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const lang_1 = require("./lang");
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const Lang = __importStar(require("./lang"));
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//load queues from file
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if (!fs.existsSync('./queues.json'))
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fs.writeFileSync('./queues.json', '{}');
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const _QUEUE = fs.readFileSync('./queues.json').toString(), QUEUE = new Map();
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try {
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let queueJson = JSON.parse(_QUEUE);
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for (let channelId in queueJson) {
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let { teamsize } = queueJson[channelId];
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if (teamsize)
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const queueJson = JSON.parse(_QUEUE);
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for (const channelId in queueJson) {
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const { teamsize } = queueJson[channelId];
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if (teamsize !== 0)
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QUEUE.set(channelId, { teamsize, players: [] });
|
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}
|
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}
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catch (e) { }
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catch (e) {
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//do nothing
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}
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function SaveQueue() {
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let queueJson = Object.fromEntries(QUEUE), queueFileJson = {};
|
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for (let channelId of QUEUE.keys())
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const queueJson = Object.fromEntries(QUEUE), queueFileJson = {};
|
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for (const channelId of QUEUE.keys())
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queueFileJson[channelId] = { teamsize: queueJson[channelId].teamsize };
|
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fs.writeFileSync('./queues.json', JSON.stringify(queueFileJson, null, 2));
|
||||
}
|
||||
async function checkQueue(channel) {
|
||||
let info = QUEUE.get(channel.id);
|
||||
const info = QUEUE.get(channel.id);
|
||||
if (!info)
|
||||
return;
|
||||
if (info.players.length >= info.teamsize) {
|
||||
let team = info.players.splice(0, info.teamsize).map(m => m.toString());
|
||||
const team = info.players.splice(0, info.teamsize).map(m => m.toString());
|
||||
//TODO add embeds to lang.ts
|
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let embed = new discord_js_1.MessageEmbed()
|
||||
const embed = new discord_js_1.MessageEmbed()
|
||||
.setTitle('Team')
|
||||
.setDescription(team.join('\n'));
|
||||
await channel.send({ embeds: [embed] });
|
||||
}
|
||||
}
|
||||
var Queue;
|
||||
(function (Queue) {
|
||||
function create(channelId, teamsize) {
|
||||
function queueCreate(channelId, teamsize) {
|
||||
if (!QUEUE.has(channelId)) {
|
||||
QUEUE.set(channelId, { teamsize, players: [] });
|
||||
SaveQueue();
|
||||
}
|
||||
}
|
||||
Queue.create = create;
|
||||
function remove(channelId) {
|
||||
exports.queueCreate = queueCreate;
|
||||
function queueRemove(channelId) {
|
||||
if (QUEUE.has(channelId)) {
|
||||
QUEUE.delete(channelId);
|
||||
SaveQueue();
|
||||
}
|
||||
}
|
||||
Queue.remove = remove;
|
||||
function addPlayer(channelId, member) {
|
||||
if (QUEUE.has(channelId)) {
|
||||
QUEUE.delete(channelId);
|
||||
}
|
||||
}
|
||||
Queue.addPlayer = addPlayer;
|
||||
function removePlayer(channelId, member) {
|
||||
if (QUEUE.has(channelId)) {
|
||||
QUEUE.delete(channelId);
|
||||
}
|
||||
}
|
||||
Queue.removePlayer = removePlayer;
|
||||
})(Queue || (Queue = {}));
|
||||
exports.queueRemove = queueRemove;
|
||||
SaveQueue();
|
||||
async function discordInit(client) {
|
||||
for (let channelId of QUEUE.keys()) {
|
||||
let info = QUEUE.get(channelId), channel = await client.channels.fetch(channelId);
|
||||
for (const channelId of QUEUE.keys()) {
|
||||
const info = QUEUE.get(channelId), channel = await client.channels.fetch(channelId);
|
||||
if (!info) { //no idea what could cause this but TS complains
|
||||
Queue.remove(channelId);
|
||||
queueRemove(channelId);
|
||||
continue;
|
||||
}
|
||||
if (!channel || !(channel instanceof discord_js_1.TextChannel)) {
|
||||
console.error(lang_1.Lang.get('error.discord.noChannel'), {
|
||||
console.error(Lang.get('error.discord.noChannel'), {
|
||||
channelId,
|
||||
teamsize: info.teamsize
|
||||
});
|
||||
Queue.remove(channelId);
|
||||
queueRemove(channelId);
|
||||
continue;
|
||||
}
|
||||
channel.send(lang_1.Lang.get('discord.botRestart'));
|
||||
channel.send(Lang.get('discord.botRestart'));
|
||||
}
|
||||
}
|
||||
exports.discordInit = discordInit;
|
||||
var QueueCommands;
|
||||
(function (QueueCommands) {
|
||||
/**
|
||||
* get the queueInfo of an interaction
|
||||
* @param interaction
|
||||
@@ -118,7 +103,7 @@ var QueueCommands;
|
||||
* @returns queue info
|
||||
*/
|
||||
function getInfo(interaction) {
|
||||
let info = QUEUE.get(interaction.channelId);
|
||||
const info = QUEUE.get(interaction.channelId);
|
||||
if (!info)
|
||||
throw (0, util_1.emsg)('discord.noQueue');
|
||||
return info;
|
||||
@@ -140,40 +125,30 @@ var QueueCommands;
|
||||
* @returns boolean
|
||||
*/
|
||||
function queueContains(interaction) {
|
||||
let { member, info } = getAll(interaction);
|
||||
const { member, info } = getAll(interaction);
|
||||
if (info.players.map(m => m.id).includes(member.id))
|
||||
return true;
|
||||
return false;
|
||||
}
|
||||
QueueCommands.queueContains = queueContains;
|
||||
/**
|
||||
* creates a queue from an interaction
|
||||
* @param interaction
|
||||
* @throws errorMessage class if it cannot be left
|
||||
*/
|
||||
function queueCreate(interaction) {
|
||||
(0, util_1.memberIsModThrow)(interaction);
|
||||
let { channelId } = interaction, teamsize = interaction.options.getInteger('teamsize', true);
|
||||
let existing = QUEUE.get(channelId);
|
||||
if (existing)
|
||||
throw (0, util_1.emsg)(lang_1.Lang.get('error.discord.noCreate', {
|
||||
teamsize: existing.teamsize.toString()
|
||||
}));
|
||||
Queue.create(channelId, teamsize);
|
||||
interaction.reply(lang_1.Lang.get('discord.create', {
|
||||
teamsize: teamsize.toString()
|
||||
}));
|
||||
}
|
||||
QueueCommands.queueCreate = queueCreate;
|
||||
exports.queueContains = queueContains;
|
||||
/**
|
||||
* opens a queue
|
||||
* @param interaction
|
||||
* @throws errorMessage class if it cannot be left
|
||||
*/
|
||||
async function open(interaction) {
|
||||
queueCreate(interaction);
|
||||
function open(interaction) {
|
||||
(0, util_1.memberIsModThrow)(interaction);
|
||||
const { channelId } = interaction, teamsize = interaction.options.getInteger('teamsize', true);
|
||||
const existing = QUEUE.get(channelId);
|
||||
if (existing)
|
||||
throw (0, util_1.emsg)(Lang.get('error.discord.noCreate', {
|
||||
teamsize: existing.teamsize.toString()
|
||||
}));
|
||||
queueCreate(channelId, teamsize);
|
||||
interaction.reply(Lang.get('discord.create', {
|
||||
teamsize: teamsize.toString()
|
||||
}));
|
||||
}
|
||||
QueueCommands.open = open;
|
||||
/**
|
||||
* closes a queue
|
||||
* @param interaction
|
||||
@@ -182,51 +157,53 @@ var QueueCommands;
|
||||
async function close(interaction) {
|
||||
(0, util_1.memberIsModThrow)(interaction);
|
||||
QUEUE.delete(interaction.channelId);
|
||||
await interaction.reply(lang_1.Lang.get('discord.close'));
|
||||
await interaction.reply(Lang.get('discord.close'));
|
||||
}
|
||||
QueueCommands.close = close;
|
||||
/**
|
||||
* gives info about the queue
|
||||
* @param interaction
|
||||
* @throws errorMessage class if it cannot be left
|
||||
*/
|
||||
async function queue(interaction) {
|
||||
let info = getInfo(interaction);
|
||||
let embed = new discord_js_1.MessageEmbed()
|
||||
const info = getInfo(interaction);
|
||||
const embed = new discord_js_1.MessageEmbed()
|
||||
.setTitle('Active Queue')
|
||||
.addField('Team Size', info.teamsize.toString(), true)
|
||||
.addField('Players Joined', info.players.length.toString(), true)
|
||||
.setFooter({ text: 'type /join' }); //TODO
|
||||
await interaction.reply({ embeds: [embed], ephemeral: true });
|
||||
}
|
||||
QueueCommands.queue = queue;
|
||||
/**
|
||||
* joins a queue
|
||||
* @param interaction
|
||||
* @throws errorMessage class if it cannot be readied
|
||||
*/
|
||||
async function join(interaction) {
|
||||
let { member, info, channel } = getAll(interaction);
|
||||
const { member, info, channel } = getAll(interaction);
|
||||
if (queueContains(interaction))
|
||||
throw (0, util_1.emsg)('discord.inQueue');
|
||||
info.players.push(member);
|
||||
QUEUE.set(interaction.channelId, info);
|
||||
await interaction.reply(lang_1.Lang.get('discord.join'));
|
||||
await interaction.reply(Lang.get('discord.join'));
|
||||
checkQueue(channel);
|
||||
}
|
||||
QueueCommands.join = join;
|
||||
/**
|
||||
* leaves a queue
|
||||
* @param interaction
|
||||
* @throws errorMessage class if it cannot be reset
|
||||
*/
|
||||
async function leave(interaction) {
|
||||
let { member, info } = getAll(interaction);
|
||||
const { member, info } = getAll(interaction);
|
||||
if (!queueContains(interaction))
|
||||
throw (0, util_1.emsg)('discord.notInQueue');
|
||||
info.players.splice(info.players.indexOf(member), 1);
|
||||
QUEUE.set(interaction.channelId, info);
|
||||
await interaction.reply(lang_1.Lang.get('discord.leave'));
|
||||
await interaction.reply(Lang.get('discord.leave'));
|
||||
}
|
||||
QueueCommands.leave = leave;
|
||||
})(QueueCommands = exports.QueueCommands || (exports.QueueCommands = {}));
|
||||
exports.QueueCommands = {
|
||||
open,
|
||||
close,
|
||||
queue,
|
||||
join,
|
||||
leave
|
||||
};
|
||||
|
||||
1
dist/queueCommands.js
vendored
Normal file
1
dist/queueCommands.js
vendored
Normal file
@@ -0,0 +1 @@
|
||||
"use strict";
|
||||
30
dist/util.js
vendored
30
dist/util.js
vendored
@@ -1,14 +1,34 @@
|
||||
"use strict";
|
||||
var __createBinding = (this && this.__createBinding) || (Object.create ? (function(o, m, k, k2) {
|
||||
if (k2 === undefined) k2 = k;
|
||||
Object.defineProperty(o, k2, { enumerable: true, get: function() { return m[k]; } });
|
||||
}) : (function(o, m, k, k2) {
|
||||
if (k2 === undefined) k2 = k;
|
||||
o[k2] = m[k];
|
||||
}));
|
||||
var __setModuleDefault = (this && this.__setModuleDefault) || (Object.create ? (function(o, v) {
|
||||
Object.defineProperty(o, "default", { enumerable: true, value: v });
|
||||
}) : function(o, v) {
|
||||
o["default"] = v;
|
||||
});
|
||||
var __importStar = (this && this.__importStar) || function (mod) {
|
||||
if (mod && mod.__esModule) return mod;
|
||||
var result = {};
|
||||
if (mod != null) for (var k in mod) if (k !== "default" && Object.prototype.hasOwnProperty.call(mod, k)) __createBinding(result, mod, k);
|
||||
__setModuleDefault(result, mod);
|
||||
return result;
|
||||
};
|
||||
Object.defineProperty(exports, "__esModule", { value: true });
|
||||
exports.memberIsModThrow = exports.memberIsMod = exports.getChannel = exports.getMember = exports.emsg = exports.errorMessage = exports.shuffle = void 0;
|
||||
const discord_js_1 = require("discord.js");
|
||||
const lang_1 = require("./lang");
|
||||
const Lang = __importStar(require("./lang"));
|
||||
/**
|
||||
* shuffles an array
|
||||
* https://stackoverflow.com/a/2450976/2856416
|
||||
* @param array an array
|
||||
* @returns an array but shuffled
|
||||
*/
|
||||
// eslint-disable-next-line @typescript-eslint/no-explicit-any
|
||||
function shuffle(array) {
|
||||
let currentIndex = array.length, randomIndex;
|
||||
// While there remain elements to shuffle...
|
||||
@@ -37,7 +57,7 @@ exports.errorMessage = errorMessage;
|
||||
* @param ephemeral (default=true)
|
||||
* @returns new errorMessage
|
||||
*/
|
||||
const emsg = (msg, ephemeral = true) => new errorMessage(lang_1.Lang.get(`error.${msg}`), ephemeral);
|
||||
const emsg = (msg, ephemeral = true) => new errorMessage(Lang.get(`error.${msg}`), ephemeral);
|
||||
exports.emsg = emsg;
|
||||
/**
|
||||
* get the GuildMember of an interaction
|
||||
@@ -46,7 +66,7 @@ exports.emsg = emsg;
|
||||
* @returns member
|
||||
*/
|
||||
function getMember(interaction) {
|
||||
let member = interaction.member;
|
||||
const member = interaction.member;
|
||||
if (!(member instanceof discord_js_1.GuildMember))
|
||||
throw (0, exports.emsg)('general.noMember');
|
||||
return member;
|
||||
@@ -59,14 +79,14 @@ exports.getMember = getMember;
|
||||
* @returns member
|
||||
*/
|
||||
function getChannel(interaction) {
|
||||
let channel = interaction.channel;
|
||||
const channel = interaction.channel;
|
||||
if (!(channel instanceof discord_js_1.TextChannel))
|
||||
throw (0, exports.emsg)('general.noChannel');
|
||||
return channel;
|
||||
}
|
||||
exports.getChannel = getChannel;
|
||||
function memberIsMod(interaction) {
|
||||
let member = getMember(interaction);
|
||||
const member = getMember(interaction);
|
||||
return member.permissionsIn(interaction.channelId).has('MANAGE_MESSAGES');
|
||||
}
|
||||
exports.memberIsMod = memberIsMod;
|
||||
|
||||
Reference in New Issue
Block a user