forgot to build

This commit is contained in:
2022-02-13 21:42:04 -06:00
parent f5ab2b4297
commit 8503f274bd
7 changed files with 248 additions and 245 deletions

66
dist/api.js vendored
View File

@@ -23,6 +23,7 @@ var __importDefault = (this && this.__importDefault) || function (mod) {
};
Object.defineProperty(exports, "__esModule", { value: true });
exports.getPlayerInteraction = exports.getPlayer = void 0;
/*eslint prefer-const: "error"*/
const cheerio = __importStar(require("cheerio"));
const discord_js_1 = require("discord.js");
const https_1 = __importDefault(require("https"));
@@ -73,25 +74,25 @@ function getHTML(name) {
* @throws errorMessage class if the request fails
*/
function readHTML(html) {
let $ = cheerio.load(html);
let metaElems = $('meta').toArray(), foundData = {
name: "",
id: "",
avatar: "",
level: "",
rank: "",
const $ = cheerio.load(html), foundData = {
name: '',
id: '',
avatar: '',
level: '',
rank: '',
elo: null,
class: null,
battles: "",
wins: "",
winrate: ""
battles: '',
wins: '',
winrate: ''
};
let metaElems = $('meta').toArray();
//filter down to just ones named "og:..."
metaElems = metaElems.filter(el => el.attribs.property?.startsWith('og:'));
metaElems.forEach(el => {
let attr = el.attribs;
const attr = el.attribs;
if (attr.property === 'og:title') {
let data = uniteApiRegex.ogtitle.exec(attr.content);
const data = uniteApiRegex.ogtitle.exec(attr.content);
if (data !== null && data.length >= 3) {
foundData.name = data[1];
foundData.id = data[2];
@@ -99,14 +100,15 @@ function readHTML(html) {
}
else if (attr.property === 'og:description') {
//all lines
let lines = attr.content.split('\n').map(l => l.trim()), extraLines = [];
let lines = attr.content.split('\n').map(l => l.trim());
const extraLines = [];
//ensure first line is correct
while (lines.length && !/pok.mon unite/i.test(lines[0])) {
let line = lines.shift();
if (line)
while ((lines.length > 0) && !/pok.mon unite/i.test(lines[0])) {
const line = lines.shift();
if (line !== undefined)
extraLines.push(line);
}
if (!lines.length)
if (lines.length === 0)
throw (0, util_1.emsg)('Unable to read data, please try again');
//bring the first lines removed back into the data
lines = [
@@ -116,10 +118,9 @@ function readHTML(html) {
//first line
{
//will be only text after "pokemon unite:"
let line = lines[0].split(':').slice(1).join(':').trim();
let regex = uniteApiRegex.ogdescription;
const line = lines[0].split(':').slice(1).join(':').trim(), regex = uniteApiRegex.ogdescription;
if (regex[0].test(line)) { //is master/has elo
let regexData = line.match(regex[0]);
const regexData = line.match(regex[0]);
if (!regexData || regexData.length < 4)
throw (0, util_1.emsg)('Unable to read data, please try again');
foundData.level = regexData[1];
@@ -127,7 +128,7 @@ function readHTML(html) {
foundData.elo = regexData[3];
}
else { //is not master/has a class
let regexData = line.match(regex[1]);
const regexData = line.match(regex[1]);
if (!regexData || regexData.length < 4)
throw (0, util_1.emsg)('Unable to read data, please try again');
foundData.level = regexData[1];
@@ -138,7 +139,7 @@ function readHTML(html) {
lines.shift();
//rest of lines
lines.forEach(line => {
let split = line.split(':').map(l => l.trim()), key = split[0].toLowerCase().replace(/[^\w]/g, ''), value = split[1];
const split = line.split(':').map(l => l.trim()), key = split[0].toLowerCase().replace(/[^\w]/g, ''), value = split[1];
switch (key) {
case 'battles':
foundData.battles = value;
@@ -153,7 +154,8 @@ function readHTML(html) {
});
}
});
foundData.avatar = $('.player-card-image img').attr('src') || "";
const imgSrc = $('.player-card-image img').attr('src');
foundData.avatar = imgSrc !== undefined ? imgSrc : '';
foundData.avatar = foundData.avatar.replace('../', 'https://uniteapi.dev/');
return foundData;
}
@@ -163,7 +165,7 @@ function readHTML(html) {
* @returns boolean, valid or invalid
*/
function verifyData(data) {
if (data.id.length)
if (data.id.length > 0)
return true;
return false;
}
@@ -173,21 +175,25 @@ function verifyData(data) {
* @returns player data
*/
async function getPlayer(name) {
let html = await getHTML(name);
let data = readHTML(html);
const html = await getHTML(name), data = readHTML(html);
if (verifyData(data))
return data;
return null;
}
exports.getPlayer = getPlayer;
async function sendPlayerEmbed(interaction, data) {
let embed = new discord_js_1.MessageEmbed()
let eloStr;
if (data.elo !== null)
eloStr = `(${data.elo})`;
else
eloStr = `Class ${data.class}`;
const embed = new discord_js_1.MessageEmbed()
.setTitle(`${data.name} (${data.id})`)
.setURL(`https://uniteapi.dev/p/${encodeURIComponent(data.name)}`)
.setTimestamp()
.setThumbnail(data.avatar)
.setDescription(`Level ${data.level}
${data.rank} ${data.elo ? `(${data.elo})` : `Class ${data.class}`}
${data.rank} ${eloStr}
**Battles** ${data.battles}
**Wins** ${data.wins}
@@ -200,9 +206,9 @@ ${data.rank} ${data.elo ? `(${data.elo})` : `Class ${data.class}`}
* @throws errorMessage class if the user cannot be found
*/
async function getPlayerInteraction(interaction) {
let username = interaction.options.getString('username', true);
const username = interaction.options.getString('username', true);
await interaction.deferReply();
let data = await getPlayer(username);
const data = await getPlayer(username);
if (data === null)
throw (0, util_1.emsg)('api.noUser');
else

4
dist/discord.js vendored
View File

@@ -1,6 +1,7 @@
"use strict";
Object.defineProperty(exports, "__esModule", { value: true });
exports.registerCommands = void 0;
/* eslint-disable camelcase */
const rest_1 = require("@discordjs/rest");
const v9_1 = require("discord-api-types/v9");
// list of commands to register with discord
@@ -46,7 +47,8 @@ const commands = [
}
]
}
], commandNames = commands.map(c => c.name);
];
/*commandNames = commands.map(c => c.name);*/
/**
* register/reload commands on guild(s)
* @param token discord bot token

6
dist/index.js vendored
View File

@@ -23,7 +23,7 @@ const discord_js_1 = require("discord.js");
const fs = __importStar(require("fs"));
const api_1 = require("./api");
const discord_1 = require("./discord");
const lang_1 = require("./lang");
const Lang = __importStar(require("./lang"));
const queue_1 = require("./queue");
const util_1 = require("./util");
const CLIENT = new discord_js_1.Client({ intents: [discord_js_1.Intents.FLAGS.GUILDS] });
@@ -32,13 +32,13 @@ console.log(new Date().toISOString() + '\n\n');
//get token
if (!fs.existsSync('./token.txt')) {
fs.writeFileSync('./token.txt', '');
console.error(lang_1.Lang.get('error.main.missingToken'));
console.error(Lang.get('error.main.missingToken'));
process.exit(1);
}
const TOKEN = fs.readFileSync('./token.txt').toString();
//discord connections
CLIENT.on('ready', client => {
console.log(lang_1.Lang.get('main.login', {
console.log(Lang.get('main.login', {
user: client.user.tag
}));
client.guilds.fetch().then(guilds => (0, discord_1.registerCommands)(TOKEN, client.user.id, guilds.map(g => g.id)));

37
dist/lang.js vendored
View File

@@ -1,6 +1,6 @@
"use strict";
Object.defineProperty(exports, "__esModule", { value: true });
exports.Lang = void 0;
exports.get = exports.setLang = void 0;
const LANG = {
en: {
main: {
@@ -20,7 +20,7 @@ const LANG = {
discord: {
noQueue: 'There is not an active queue in this channel, type `/open` to create one',
noChannel: 'Unable to find channel {channelId} for teams of {teamsize}',
noCreate: 'There is already an active queue in this channel for teams of ${teamsize}',
noCreate: 'There is already an active queue in this channel for teams of {teamsize}',
inQueue: 'You are already in the queue',
notInQueue: 'You aren\'t in the queue',
notMod: 'Member is not a moderator'
@@ -35,37 +35,35 @@ const LANG = {
}
}
};
var Lang;
(function (Lang) {
var LANGID = 'en';
if (!(LANGID in LANG))
let LANGID = 'en';
if (!(LANGID in LANG))
throw 'language id does not exist';
function setLang(langid) {
function setLang(langid) {
if (langid in LANG)
LANGID = langid;
else
throw 'language id does not exist';
}
Lang.setLang = setLang;
function template(str, args) {
}
exports.setLang = setLang;
function template(str, args) {
return str.replace(/{\w+}/g, str => {
let key = str.substring(1, str.length - 1);
const key = str.substring(1, str.length - 1);
if (key in args)
return args[key];
return key;
});
}
/**
}
/**
* reads language json
* @param id ex: discord.error.noActiveQueue
* @returns language value, defaults to `id` parameter
*/
function get(id, args = {}) {
let keySpl = id.split('.').map(k => k.trim()).filter(k => k);
function get(id, args = {}) {
const keySpl = id.split('.').map(k => k.trim()).filter(k => k);
let finding = LANG[LANGID];
for (let key of keySpl) {
for (const key of keySpl) {
if (key in finding) {
let found = finding[key];
const found = finding[key];
if (typeof found === 'string')
return template(found, args);
finding = found;
@@ -74,6 +72,5 @@ var Lang;
break;
}
return id;
}
Lang.get = get;
})(Lang = exports.Lang || (exports.Lang = {}));
}
exports.get = get;

179
dist/queue.js vendored
View File

@@ -23,210 +23,187 @@ var __importStar = (this && this.__importStar) || function (mod) {
return result;
};
Object.defineProperty(exports, "__esModule", { value: true });
exports.QueueCommands = exports.discordInit = void 0;
exports.QueueCommands = exports.queueContains = exports.discordInit = exports.queueRemove = exports.queueCreate = void 0;
const discord_js_1 = require("discord.js");
const fs = __importStar(require("fs"));
const util_1 = require("./util");
const lang_1 = require("./lang");
const Lang = __importStar(require("./lang"));
//load queues from file
if (!fs.existsSync('./queues.json'))
fs.writeFileSync('./queues.json', '{}');
const _QUEUE = fs.readFileSync('./queues.json').toString(), QUEUE = new Map();
try {
let queueJson = JSON.parse(_QUEUE);
for (let channelId in queueJson) {
let { teamsize } = queueJson[channelId];
if (teamsize)
const queueJson = JSON.parse(_QUEUE);
for (const channelId in queueJson) {
const { teamsize } = queueJson[channelId];
if (teamsize !== 0)
QUEUE.set(channelId, { teamsize, players: [] });
}
}
catch (e) { }
catch (e) {
//do nothing
}
function SaveQueue() {
let queueJson = Object.fromEntries(QUEUE), queueFileJson = {};
for (let channelId of QUEUE.keys())
const queueJson = Object.fromEntries(QUEUE), queueFileJson = {};
for (const channelId of QUEUE.keys())
queueFileJson[channelId] = { teamsize: queueJson[channelId].teamsize };
fs.writeFileSync('./queues.json', JSON.stringify(queueFileJson, null, 2));
}
async function checkQueue(channel) {
let info = QUEUE.get(channel.id);
const info = QUEUE.get(channel.id);
if (!info)
return;
if (info.players.length >= info.teamsize) {
let team = info.players.splice(0, info.teamsize).map(m => m.toString());
const team = info.players.splice(0, info.teamsize).map(m => m.toString());
//TODO add embeds to lang.ts
let embed = new discord_js_1.MessageEmbed()
const embed = new discord_js_1.MessageEmbed()
.setTitle('Team')
.setDescription(team.join('\n'));
await channel.send({ embeds: [embed] });
}
}
var Queue;
(function (Queue) {
function create(channelId, teamsize) {
function queueCreate(channelId, teamsize) {
if (!QUEUE.has(channelId)) {
QUEUE.set(channelId, { teamsize, players: [] });
SaveQueue();
}
}
Queue.create = create;
function remove(channelId) {
}
exports.queueCreate = queueCreate;
function queueRemove(channelId) {
if (QUEUE.has(channelId)) {
QUEUE.delete(channelId);
SaveQueue();
}
}
Queue.remove = remove;
function addPlayer(channelId, member) {
if (QUEUE.has(channelId)) {
QUEUE.delete(channelId);
}
}
Queue.addPlayer = addPlayer;
function removePlayer(channelId, member) {
if (QUEUE.has(channelId)) {
QUEUE.delete(channelId);
}
}
Queue.removePlayer = removePlayer;
})(Queue || (Queue = {}));
}
exports.queueRemove = queueRemove;
SaveQueue();
async function discordInit(client) {
for (let channelId of QUEUE.keys()) {
let info = QUEUE.get(channelId), channel = await client.channels.fetch(channelId);
for (const channelId of QUEUE.keys()) {
const info = QUEUE.get(channelId), channel = await client.channels.fetch(channelId);
if (!info) { //no idea what could cause this but TS complains
Queue.remove(channelId);
queueRemove(channelId);
continue;
}
if (!channel || !(channel instanceof discord_js_1.TextChannel)) {
console.error(lang_1.Lang.get('error.discord.noChannel'), {
console.error(Lang.get('error.discord.noChannel'), {
channelId,
teamsize: info.teamsize
});
Queue.remove(channelId);
queueRemove(channelId);
continue;
}
channel.send(lang_1.Lang.get('discord.botRestart'));
channel.send(Lang.get('discord.botRestart'));
}
}
exports.discordInit = discordInit;
var QueueCommands;
(function (QueueCommands) {
/**
/**
* get the queueInfo of an interaction
* @param interaction
* @throws errorMessage class if it does not exist
* @returns queue info
*/
function getInfo(interaction) {
let info = QUEUE.get(interaction.channelId);
function getInfo(interaction) {
const info = QUEUE.get(interaction.channelId);
if (!info)
throw (0, util_1.emsg)('discord.noQueue');
return info;
}
/**
}
/**
* compiles all the get functions above
* @param interaction
* @throws if another get function throws
* @returns object containing each
*/
const getAll = (interaction) => ({
const getAll = (interaction) => ({
member: (0, util_1.getMember)(interaction),
channel: (0, util_1.getChannel)(interaction),
info: getInfo(interaction)
});
/**
});
/**
* checks if the interaction data is already in the queue
* @param interaction
* @returns boolean
*/
function queueContains(interaction) {
let { member, info } = getAll(interaction);
function queueContains(interaction) {
const { member, info } = getAll(interaction);
if (info.players.map(m => m.id).includes(member.id))
return true;
return false;
}
QueueCommands.queueContains = queueContains;
/**
* creates a queue from an interaction
* @param interaction
* @throws errorMessage class if it cannot be left
*/
function queueCreate(interaction) {
(0, util_1.memberIsModThrow)(interaction);
let { channelId } = interaction, teamsize = interaction.options.getInteger('teamsize', true);
let existing = QUEUE.get(channelId);
if (existing)
throw (0, util_1.emsg)(lang_1.Lang.get('error.discord.noCreate', {
teamsize: existing.teamsize.toString()
}));
Queue.create(channelId, teamsize);
interaction.reply(lang_1.Lang.get('discord.create', {
teamsize: teamsize.toString()
}));
}
QueueCommands.queueCreate = queueCreate;
/**
}
exports.queueContains = queueContains;
/**
* opens a queue
* @param interaction
* @throws errorMessage class if it cannot be left
*/
async function open(interaction) {
queueCreate(interaction);
}
QueueCommands.open = open;
/**
function open(interaction) {
(0, util_1.memberIsModThrow)(interaction);
const { channelId } = interaction, teamsize = interaction.options.getInteger('teamsize', true);
const existing = QUEUE.get(channelId);
if (existing)
throw (0, util_1.emsg)(Lang.get('error.discord.noCreate', {
teamsize: existing.teamsize.toString()
}));
queueCreate(channelId, teamsize);
interaction.reply(Lang.get('discord.create', {
teamsize: teamsize.toString()
}));
}
/**
* closes a queue
* @param interaction
* @throws errorMessage class if it cannot be joined
*/
async function close(interaction) {
async function close(interaction) {
(0, util_1.memberIsModThrow)(interaction);
QUEUE.delete(interaction.channelId);
await interaction.reply(lang_1.Lang.get('discord.close'));
}
QueueCommands.close = close;
/**
await interaction.reply(Lang.get('discord.close'));
}
/**
* gives info about the queue
* @param interaction
* @throws errorMessage class if it cannot be left
*/
async function queue(interaction) {
let info = getInfo(interaction);
let embed = new discord_js_1.MessageEmbed()
async function queue(interaction) {
const info = getInfo(interaction);
const embed = new discord_js_1.MessageEmbed()
.setTitle('Active Queue')
.addField('Team Size', info.teamsize.toString(), true)
.addField('Players Joined', info.players.length.toString(), true)
.setFooter({ text: 'type /join' }); //TODO
await interaction.reply({ embeds: [embed], ephemeral: true });
}
QueueCommands.queue = queue;
/**
}
/**
* joins a queue
* @param interaction
* @throws errorMessage class if it cannot be readied
*/
async function join(interaction) {
let { member, info, channel } = getAll(interaction);
async function join(interaction) {
const { member, info, channel } = getAll(interaction);
if (queueContains(interaction))
throw (0, util_1.emsg)('discord.inQueue');
info.players.push(member);
QUEUE.set(interaction.channelId, info);
await interaction.reply(lang_1.Lang.get('discord.join'));
await interaction.reply(Lang.get('discord.join'));
checkQueue(channel);
}
QueueCommands.join = join;
/**
}
/**
* leaves a queue
* @param interaction
* @throws errorMessage class if it cannot be reset
*/
async function leave(interaction) {
let { member, info } = getAll(interaction);
async function leave(interaction) {
const { member, info } = getAll(interaction);
if (!queueContains(interaction))
throw (0, util_1.emsg)('discord.notInQueue');
info.players.splice(info.players.indexOf(member), 1);
QUEUE.set(interaction.channelId, info);
await interaction.reply(lang_1.Lang.get('discord.leave'));
}
QueueCommands.leave = leave;
})(QueueCommands = exports.QueueCommands || (exports.QueueCommands = {}));
await interaction.reply(Lang.get('discord.leave'));
}
exports.QueueCommands = {
open,
close,
queue,
join,
leave
};

1
dist/queueCommands.js vendored Normal file
View File

@@ -0,0 +1 @@
"use strict";

30
dist/util.js vendored
View File

@@ -1,14 +1,34 @@
"use strict";
var __createBinding = (this && this.__createBinding) || (Object.create ? (function(o, m, k, k2) {
if (k2 === undefined) k2 = k;
Object.defineProperty(o, k2, { enumerable: true, get: function() { return m[k]; } });
}) : (function(o, m, k, k2) {
if (k2 === undefined) k2 = k;
o[k2] = m[k];
}));
var __setModuleDefault = (this && this.__setModuleDefault) || (Object.create ? (function(o, v) {
Object.defineProperty(o, "default", { enumerable: true, value: v });
}) : function(o, v) {
o["default"] = v;
});
var __importStar = (this && this.__importStar) || function (mod) {
if (mod && mod.__esModule) return mod;
var result = {};
if (mod != null) for (var k in mod) if (k !== "default" && Object.prototype.hasOwnProperty.call(mod, k)) __createBinding(result, mod, k);
__setModuleDefault(result, mod);
return result;
};
Object.defineProperty(exports, "__esModule", { value: true });
exports.memberIsModThrow = exports.memberIsMod = exports.getChannel = exports.getMember = exports.emsg = exports.errorMessage = exports.shuffle = void 0;
const discord_js_1 = require("discord.js");
const lang_1 = require("./lang");
const Lang = __importStar(require("./lang"));
/**
* shuffles an array
* https://stackoverflow.com/a/2450976/2856416
* @param array an array
* @returns an array but shuffled
*/
// eslint-disable-next-line @typescript-eslint/no-explicit-any
function shuffle(array) {
let currentIndex = array.length, randomIndex;
// While there remain elements to shuffle...
@@ -37,7 +57,7 @@ exports.errorMessage = errorMessage;
* @param ephemeral (default=true)
* @returns new errorMessage
*/
const emsg = (msg, ephemeral = true) => new errorMessage(lang_1.Lang.get(`error.${msg}`), ephemeral);
const emsg = (msg, ephemeral = true) => new errorMessage(Lang.get(`error.${msg}`), ephemeral);
exports.emsg = emsg;
/**
* get the GuildMember of an interaction
@@ -46,7 +66,7 @@ exports.emsg = emsg;
* @returns member
*/
function getMember(interaction) {
let member = interaction.member;
const member = interaction.member;
if (!(member instanceof discord_js_1.GuildMember))
throw (0, exports.emsg)('general.noMember');
return member;
@@ -59,14 +79,14 @@ exports.getMember = getMember;
* @returns member
*/
function getChannel(interaction) {
let channel = interaction.channel;
const channel = interaction.channel;
if (!(channel instanceof discord_js_1.TextChannel))
throw (0, exports.emsg)('general.noChannel');
return channel;
}
exports.getChannel = getChannel;
function memberIsMod(interaction) {
let member = getMember(interaction);
const member = getMember(interaction);
return member.permissionsIn(interaction.channelId).has('MANAGE_MESSAGES');
}
exports.memberIsMod = memberIsMod;