functional queue

This commit is contained in:
2022-01-31 12:46:44 -06:00
parent 588365e558
commit aa0fffdc94
10 changed files with 272 additions and 37 deletions

81
dist/queue.js vendored
View File

@@ -9,8 +9,9 @@ var __awaiter = (this && this.__awaiter) || function (thisArg, _arguments, P, ge
});
};
Object.defineProperty(exports, "__esModule", { value: true });
exports.queueInfo = exports.joinQueue = exports.createQueue = void 0;
exports.queueInfo = exports.readyQueue = exports.leaveQueue = exports.joinQueue = exports.createQueue = void 0;
const discord_js_1 = require("discord.js");
const util_1 = require("./util");
//maps ChannelID to QueueInfo
const QUEUE = new Map();
function createQueue(interaction) {
@@ -23,15 +24,18 @@ function createQueue(interaction) {
}
let channelId = interaction.channelId;
if (QUEUE.has(channelId)) {
yield interaction.reply('There is already an active queue in this channel, type `/join` to join');
yield interaction.reply('There is already an active queue in this channel, type `/join` to join'); //and you are already in it
return;
}
let teamsize = interaction.options.getInteger('teamsize', true);
QUEUE.set(channelId, {
players: [],
players: [
member
],
initiator: member,
teamsize: interaction.options.getInteger('teamsize', true)
teamsize: teamsize
});
yield interaction.reply('Queue has been created, type `/join` to join');
yield interaction.reply(`Queue for teams of ${teamsize} has been created, and you have joined`);
});
}
exports.createQueue = createQueue;
@@ -49,12 +53,79 @@ function joinQueue(interaction) {
yield interaction.reply('There is not an active queue in this channel, type `/queue` to create one');
return;
}
if (info.players.map(m => m.id).includes(member.id)) {
yield interaction.reply('You are already in the active queue');
return;
}
console.log(JSON.stringify(member.id));
console.log(JSON.stringify(info.players.map(m => m.id)));
info.players.push(member);
QUEUE.set(channelId, info);
yield interaction.reply('Joined the queue');
});
}
exports.joinQueue = joinQueue;
function leaveQueue(interaction) {
return __awaiter(this, void 0, void 0, function* () {
console.log('COMMAND leaveQueue');
let member = interaction.member;
if (!(member instanceof discord_js_1.GuildMember)) {
yield interaction.reply('Unable to retrieve guild member information, please try again');
return;
}
let channelId = interaction.channelId;
let info = QUEUE.get(channelId);
if (!info) {
yield interaction.reply('There is not an active queue in this channel, type `/queue` to create one');
return;
}
if (!info.players.map(m => m.id).includes(member.id)) {
yield interaction.reply('You aren\'t in the active queue');
return;
}
info.players.splice(info.players.indexOf(member), 1);
QUEUE.set(channelId, info);
yield interaction.reply('Left the queue');
});
}
exports.leaveQueue = leaveQueue;
function readyQueue(interaction) {
return __awaiter(this, void 0, void 0, function* () {
console.log('COMMAND readyQueue');
let member = interaction.member;
if (!(member instanceof discord_js_1.GuildMember)) {
yield interaction.reply('Unable to retrieve guild member information, please try again');
return;
}
let channelId = interaction.channelId;
let info = QUEUE.get(channelId);
if (!info) {
yield interaction.reply('There is no active queue in this channel, type `/queue` to create one'); //and you are already in it
return;
}
let { initiator } = info;
if (member.id !== initiator.id) {
yield interaction.reply('Only the queue initiator can ready the queue');
return;
}
QUEUE.delete(channelId);
if (info.players.filter(m => m.id !== initiator.id).length === 0) {
yield interaction.reply('Nobody signed up for the queue, the queue has been reset');
return;
}
let playerlist = (0, util_1.shuffle)(info.players), teams = [];
for (let i = 0; i < playerlist.length; i += info.teamsize)
teams.push(playerlist.slice(i, i + info.teamsize));
let teamsStr = [];
teams.forEach((team, i) => {
let str = [`Team ${i + 1}`];
team.forEach(m => str.push(` ${m.user.tag}`));
teamsStr.push(str.join('\n'));
});
yield interaction.reply('```\n' + teamsStr.join('\n\n') + '\n```');
});
}
exports.readyQueue = readyQueue;
function queueInfo(interaction) {
return __awaiter(this, void 0, void 0, function* () {
console.log('COMMAND queueInfo');