added cancel command
This commit is contained in:
66
src/queue.ts
66
src/queue.ts
@@ -1,5 +1,9 @@
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import { info } from "console";
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import { CommandInteraction, GuildMember } from "discord.js";
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/* TODO
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- queue timeout
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- after 5 mins of inactivity, the queue will close
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*/
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import { CommandInteraction, GuildMember, TextChannel } from "discord.js";
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import { shuffle } from "./util";
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type queueInfo = {
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@@ -26,6 +30,21 @@ function getMember(interaction: CommandInteraction): GuildMember {
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return member;
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}
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/**
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* get the TextChannel of an interaction
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* @param interaction
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* @throws string message if it cannot be read
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* @returns member
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*/
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function getChannel(interaction: CommandInteraction): TextChannel {
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let channel = interaction.channel;
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if (!(channel instanceof TextChannel))
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throw 'Unable to retrieve text channel information, please try again';
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return channel;
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}
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/**
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* get the queueInfo of an interaction
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* @param interaction
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@@ -41,6 +60,18 @@ function getInfo(interaction: CommandInteraction): queueInfo {
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return info;
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}
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/**
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* compiles all the get functions above
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* @param interaction
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* @throws string message if it does not exist
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* @returns object containing each
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*/
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const getAll = (interaction: CommandInteraction) => ({
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member: getMember(interaction),
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channel: getChannel(interaction),
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info: getInfo(interaction)
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});
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/**
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* checks if the interaction data is already in the queue
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* @param interaction
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@@ -48,8 +79,7 @@ function getInfo(interaction: CommandInteraction): queueInfo {
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*/
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export function queueContains(interaction: CommandInteraction): boolean {
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let member = getMember(interaction),
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info = getInfo(interaction);
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let {member, info} = getAll(interaction);
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if (info.players.map(m=>m.id).includes(member.id))
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return true;
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@@ -91,8 +121,7 @@ export async function createQueue(interaction: CommandInteraction) {
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*/
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export async function joinQueue(interaction: CommandInteraction) {
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let member = getMember(interaction),
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info = getInfo(interaction);
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let {member, info} = getAll(interaction);
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if (queueContains(interaction))
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throw 'You are already in the active queue';
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@@ -112,8 +141,7 @@ export async function joinQueue(interaction: CommandInteraction) {
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*/
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export async function leaveQueue(interaction: CommandInteraction) {
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let member = getMember(interaction),
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info = getInfo(interaction);
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let {member, info} = getAll(interaction);
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if (!queueContains(interaction))
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throw 'You aren\'t in the active queue';
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@@ -133,8 +161,7 @@ export async function leaveQueue(interaction: CommandInteraction) {
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*/
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export async function readyQueue(interaction: CommandInteraction) {
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let member = getMember(interaction),
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info = getInfo(interaction),
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let {member, info} = getAll(interaction),
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{initiator} = info;
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if (member.id !== initiator.id)
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@@ -168,6 +195,25 @@ export async function readyQueue(interaction: CommandInteraction) {
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}
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/**
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* readys a queue from an interaction
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* @param interaction
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* @throws string message if it cannot be reset
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*/
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export async function cancelQueue(interaction: CommandInteraction) {
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let {member, channel} = getAll(interaction);
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if (!member.permissionsIn(channel).has('MANAGE_MESSAGES'))
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throw 'You do not have permission to run this command';
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//reset queue
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QUEUE.delete(interaction.channelId);
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await interaction.reply('Queue has been reset');
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}
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/**
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* sends the queue information from an interaction
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* @param interaction
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