"use strict"; Object.defineProperty(exports, "__esModule", { value: true }); exports.Lang = void 0; const LANG = { en: { discord: { botRestart: 'The bot has just restarted, anybody previously in the queue has been reset', create: 'A queue for teams of {teamsize} has been created', close: 'Queue has been closed', join: 'Joined the queue', leave: 'Left the queue' }, error: { discord: { noQueue: 'There is not an active queue in this channel, type `/open` to create one', noChannel: 'Unable to find channel {channelId} for teams of {teamsize}', noCreate: 'There is already an active queue in this channel for teams of ${teamsize}', inQueue: 'You are already in the queue', notInQueue: 'You aren\'t in the queue', notMod: 'Member is not a moderator' }, general: { noMember: 'Unable to retrieve guild member information, please try again', noChannel: 'Unable to retrieve text channel information, please try again' } } } }; var Lang; (function (Lang) { var LANGID = 'en'; if (!(LANGID in LANG)) throw 'language id does not exist'; function setLang(langid) { if (langid in LANG) LANGID = langid; else throw 'language id does not exist'; } Lang.setLang = setLang; /** * reads language json * @param id ex: discord.error.noActiveQueue * @returns language value, defaults to `id` parameter */ function get(id, args = {}) { let keySpl = id.split('.').map(k => k.trim()).filter(k => k); let finding = LANG[LANGID]; for (let key of keySpl) { if (key in finding) { let found = finding[key]; if (typeof found === 'string') return found; finding = found; } else break; } return id; } Lang.get = get; })(Lang = exports.Lang || (exports.Lang = {}));