Files
1800queue/dist/api.js

212 lines
7.6 KiB
JavaScript

"use strict";
var __createBinding = (this && this.__createBinding) || (Object.create ? (function(o, m, k, k2) {
if (k2 === undefined) k2 = k;
Object.defineProperty(o, k2, { enumerable: true, get: function() { return m[k]; } });
}) : (function(o, m, k, k2) {
if (k2 === undefined) k2 = k;
o[k2] = m[k];
}));
var __setModuleDefault = (this && this.__setModuleDefault) || (Object.create ? (function(o, v) {
Object.defineProperty(o, "default", { enumerable: true, value: v });
}) : function(o, v) {
o["default"] = v;
});
var __importStar = (this && this.__importStar) || function (mod) {
if (mod && mod.__esModule) return mod;
var result = {};
if (mod != null) for (var k in mod) if (k !== "default" && Object.prototype.hasOwnProperty.call(mod, k)) __createBinding(result, mod, k);
__setModuleDefault(result, mod);
return result;
};
var __importDefault = (this && this.__importDefault) || function (mod) {
return (mod && mod.__esModule) ? mod : { "default": mod };
};
Object.defineProperty(exports, "__esModule", { value: true });
exports.getPlayerInteraction = exports.getPlayer = void 0;
const cheerio = __importStar(require("cheerio"));
const discord_js_1 = require("discord.js");
const https_1 = __importDefault(require("https"));
const util_1 = require("./util");
const uniteApiRegex = {
//$1 = name, $2 = id
ogtitle: /unite api - (.+) \((.*)\)/i,
//$1 = level, $2 = rank, $3 = elo/class (rest is found by splitting each line)
ogdescription: [
/lv\.(\d+) (\w+) \((\d+)\)/i,
/lv\.(\d+) (\w+): class (\d+)/i //other
]
};
/**
* gets the html of the uniteApi page for the player
* @param name name of player
* @returns the html of the page through a promise (rejects if the page status is not 200)
*/
function getHTML(name) {
//name = name.replace(/[^\w\d]/g, '');
return new Promise((resolve, reject) => {
const init = {
host: 'uniteapi.dev',
path: `/p/${encodeURIComponent(name)}`,
method: 'GET',
};
const callback = (response) => {
if (response.statusCode !== 200) {
reject(`HTTP ERROR ${response.statusCode}: ${response.statusMessage}`);
return;
}
let result = Buffer.alloc(0);
response.on('data', chunk => {
result = Buffer.concat([result, chunk]);
});
response.on('end', () => {
resolve(result.toString());
});
};
const req = https_1.default.request(init, callback);
req.end();
});
}
/**
* interprets the html from getHTML()
* @param name name of player
* @returns player data from site
* @throws errorMessage class if the request fails
*/
function readHTML(html) {
let $ = cheerio.load(html);
let metaElems = $('meta').toArray(), foundData = {
name: "",
id: "",
avatar: "",
level: "",
rank: "",
elo: null,
class: null,
battles: "",
wins: "",
winrate: ""
};
//filter down to just ones named "og:..."
metaElems = metaElems.filter(el => el.attribs.property?.startsWith('og:'));
metaElems.forEach(el => {
let attr = el.attribs;
if (attr.property === 'og:title') {
let data = uniteApiRegex.ogtitle.exec(attr.content);
if (data !== null && data.length >= 3) {
foundData.name = data[1];
foundData.id = data[2];
}
}
else if (attr.property === 'og:description') {
//all lines
let lines = attr.content.split('\n').map(l => l.trim()), extraLines = [];
//ensure first line is correct
while (lines.length && !/pok.mon unite/i.test(lines[0])) {
let line = lines.shift();
if (line)
extraLines.push(line);
}
if (!lines.length)
throw (0, util_1.emsg)('Unable to read data, please try again');
//bring the first lines removed back into the data
lines = [
...lines,
...extraLines.filter(d => d)
];
//first line
{
//will be only text after "pokemon unite:"
let line = lines[0].split(':').slice(1).join(':').trim();
let regex = uniteApiRegex.ogdescription;
if (regex[0].test(line)) { //is master/has elo
let regexData = line.match(regex[0]);
if (!regexData || regexData.length < 4)
throw (0, util_1.emsg)('Unable to read data, please try again');
foundData.level = regexData[1];
foundData.rank = regexData[2];
foundData.elo = regexData[3];
}
else { //is not master/has a class
let regexData = line.match(regex[1]);
if (!regexData || regexData.length < 4)
throw (0, util_1.emsg)('Unable to read data, please try again');
foundData.level = regexData[1];
foundData.rank = regexData[2];
foundData.class = regexData[3];
}
}
lines.shift();
//rest of lines
lines.forEach(line => {
let split = line.split(':').map(l => l.trim()), key = split[0].toLowerCase().replace(/[^\w]/g, ''), value = split[1];
switch (key) {
case 'battles':
foundData.battles = value;
break;
case 'wins':
foundData.wins = value;
break;
case 'winrate':
foundData.winrate = value;
break;
}
});
}
});
foundData.avatar = $('.player-card-image img').attr('src') || "";
foundData.avatar = foundData.avatar.replace('../', 'https://uniteapi.dev/');
return foundData;
}
/**
* verifies the data
* @param data uniteApi data
* @returns boolean, valid or invalid
*/
function verifyData(data) {
if (data.id.length)
return true;
return false;
}
/**
* gets player data from uniteApi
* @param name name of player
* @returns player data
*/
async function getPlayer(name) {
let html = await getHTML(name);
let data = readHTML(html);
if (verifyData(data))
return data;
return null;
}
exports.getPlayer = getPlayer;
async function sendPlayerEmbed(interaction, data) {
let embed = new discord_js_1.MessageEmbed()
.setTitle(`${data.name} (${data.id})`)
.setURL(`https://uniteapi.dev/p/${encodeURIComponent(data.name)}`)
.setTimestamp()
.setThumbnail(data.avatar)
.setDescription(`Level ${data.level}
${data.rank} ${data.elo ? `(${data.elo})` : `Class ${data.class}`}
**Battles** ${data.battles}
**Wins** ${data.wins}
**Win Rate** ${data.winrate}`);
await interaction.editReply({ embeds: [embed] });
}
/**
* calls getPlayer() with the name from the interaction
* @param interaction discord interaction
* @throws errorMessage class if the user cannot be found
*/
async function getPlayerInteraction(interaction) {
let username = interaction.options.getString('username', true);
await interaction.deferReply();
let data = await getPlayer(username);
if (data === null)
throw (0, util_1.emsg)('Unable to find user');
else
sendPlayerEmbed(interaction, data);
}
exports.getPlayerInteraction = getPlayerInteraction;