Files
1800queue/dist/util/discord.js

42 lines
1.3 KiB
JavaScript

"use strict";
Object.defineProperty(exports, "__esModule", { value: true });
exports.memberIsModThrow = exports.memberIsMod = exports.getChannel = exports.getMember = void 0;
const discord_js_1 = require("discord.js");
const main_1 = require("./main");
/**
* get the GuildMember of an interaction
* @param interaction
* @throws errorMessage class if it cannot be read
* @returns member
*/
function getMember(interaction) {
const member = interaction.member;
if (!(member instanceof discord_js_1.GuildMember))
throw (0, main_1.emsg)('general.noMember');
return member;
}
exports.getMember = getMember;
/**
* get the TextChannel of an interaction
* @param interaction
* @throws errorMessage class if it cannot be read
* @returns member
*/
function getChannel(interaction) {
const channel = interaction.channel;
if (!(channel instanceof discord_js_1.TextChannel))
throw (0, main_1.emsg)('general.noChannel');
return channel;
}
exports.getChannel = getChannel;
function memberIsMod(interaction) {
const member = getMember(interaction);
return member.permissionsIn(interaction.channelId).has('MANAGE_MESSAGES');
}
exports.memberIsMod = memberIsMod;
function memberIsModThrow(interaction) {
if (!memberIsMod(interaction))
throw (0, main_1.emsg)('discord.notMod');
}
exports.memberIsModThrow = memberIsModThrow;