improved type names

This commit is contained in:
2021-06-23 21:55:39 -05:00
parent 5171baedd7
commit 85ea2d81a0
7 changed files with 48 additions and 66 deletions

View File

@@ -4,7 +4,20 @@
*/
declare namespace scriptdraw {
//void draw_text(string text, v2 pos, v2 size, float scale, uint32_t color, uint32_t flags)
//void wdraw_text(wstring text, v2 pos, v2 size, float scale, uint32_t color, uint32_t flags)
//uint32_t register_sprite(string path)
//void draw_sprite(uint32_t id, v2 pos, float scale, float rot, uint32_t color)
//void draw_line(v2 start, v2 end, uint32_t size, uint32_t color)
//void draw_rect(v2 pos, v2 size, uint32_t color)
//float pos_pixel_to_rel_x(float in)
//float pos_pixel_to_rel_y(float in)
//float pos_rel_to_pixel_x(float in)
//float pos_rel_to_pixel_y(float in)
//float size_pixel_to_rel_x(float in)
//float size_pixel_to_rel_y(float in)
//float size_rel_to_pixel_x(float in)
//float size_rel_to_pixel_y(float in)
}