changed types and added utils/sw

This commit is contained in:
2021-06-23 22:11:41 -05:00
parent 22b23f39cd
commit c7dffb0727
8 changed files with 73 additions and 54 deletions

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@@ -4,20 +4,20 @@
*/
declare namespace scriptdraw {
//void draw_text(string text, v2 pos, v2 size, float scale, uint32_t color, uint32_t flags)
//void wdraw_text(wstring text, v2 pos, v2 size, float scale, uint32_t color, uint32_t flags)
//uint32_t register_sprite(string path)
//void draw_sprite(uint32_t id, v2 pos, float scale, float rot, uint32_t color)
//void draw_line(v2 start, v2 end, uint32_t size, uint32_t color)
//void draw_rect(v2 pos, v2 size, uint32_t color)
//float pos_pixel_to_rel_x(float in)
//float pos_pixel_to_rel_y(float in)
//float pos_rel_to_pixel_x(float in)
//float pos_rel_to_pixel_y(float in)
//float size_pixel_to_rel_x(float in)
//float size_pixel_to_rel_y(float in)
//float size_rel_to_pixel_x(float in)
//float size_rel_to_pixel_y(float in)
function draw_text(text: string, pos: v2, size: v2, scale: float, color: uint32_t, flags: uint32_t): void;
//function wdraw_text(text: wstring, pos: v2, size: v2, scale: float, color: uint32_t, flags: uint32_t): void;
function register_sprite(path: string): uint32_t;
function draw_sprite(id: uint32_t, pos: v2, scale: float, rot: float, color: uint32_t): void;
function draw_line(start: v2, end: v2, size: uint32_t, color: uint32_t): void;
function draw_rect(pos: v2, size: v2, color: uint32_t): void;
function pos_pixel_to_rel_x(input: float): float;
function pos_pixel_to_rel_y(input: float): float;
function pos_rel_to_pixel_x(input: float): float;
function pos_rel_to_pixel_y(input: float): float;
function size_pixel_to_rel_x(input: float): float;
function size_pixel_to_rel_y(input: float): float;
function size_rel_to_pixel_x(input: float): float;
function size_rel_to_pixel_y(input: float): float;
}

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@@ -4,7 +4,21 @@
*/
declare namespace utils {
function str_to_vk(keyName: string): int
//function string_to_wstring(str: string): wstring
//function wstring_to_string(str: wstring): string
function get_all_files_in_directory(path: string, extension: string): vector<string>
function get_all_sub_directories_in_directory(path: string): vector<string>
function file_exists(path: string): boolean
function dir_exists(path: string): boolean
function make_dir(path: string): boolean
function get_appdata_path(dir: string, file: string): string
function from_clipboard(): string
function to_clipboard(str: string): void
function time(): int
function time_ms(): int
function str_to_vecu64(str: string): vector<uint64_t>
function vecu64_to_str(vec: vector<uint64_t>): string
}