/** * Menu Functions * @public */ type Player = number; type Entity = number; type Ped = number; type Vehicle = number; type Group = number; type Hash = number; type Ptfx = number; type Any = number; type Thread = number; type Feature = number; // C++ Types type vector = object; type uint8_t = number; type uint32_t = number; type int32_t = number; type uint64_t = number; type integer = number; type int = number; type float = number; //type wstring = string; // lua C++ adjacent types type table = vector;