/** * Menu Functions * @public */ declare namespace type2take1 { type Player = number; type Entity = number; type Ped = number; type Vehicle = number; type Group = number; type Hash = number; type Ptfx = number; type Any = number; type Thread = number; type Feature = number; type vector = object; type table = vector; type uint32_t = number; type integer = number; type int = number; type float = number; }