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6 Commits
4619fef9a3
...
main
| Author | SHA1 | Date | |
|---|---|---|---|
| 262f3d59ec | |||
| e6329500b5 | |||
| 219423f2b3 | |||
| 1d5a891a71 | |||
| 5ddc2aaf7f | |||
| f9f0345c82 |
@@ -2,4 +2,25 @@ module zomo.dev/bappackage
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go 1.25.0
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require gopkg.in/ini.v1 v1.67.0 // indirect
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require (
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github.com/charmbracelet/lipgloss v1.1.0
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github.com/charmbracelet/log v1.0.0
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gopkg.in/ini.v1 v1.67.0
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)
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require (
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github.com/aymanbagabas/go-osc52/v2 v2.0.1 // indirect
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github.com/charmbracelet/colorprofile v0.2.3-0.20250311203215-f60798e515dc // indirect
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github.com/charmbracelet/x/ansi v0.8.0 // indirect
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github.com/charmbracelet/x/cellbuf v0.0.13-0.20250311204145-2c3ea96c31dd // indirect
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github.com/charmbracelet/x/term v0.2.1 // indirect
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github.com/go-logfmt/logfmt v0.6.1 // indirect
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github.com/lucasb-eyer/go-colorful v1.2.0 // indirect
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github.com/mattn/go-isatty v0.0.20 // indirect
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github.com/mattn/go-runewidth v0.0.16 // indirect
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github.com/muesli/termenv v0.16.0 // indirect
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github.com/rivo/uniseg v0.4.7 // indirect
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github.com/xo/terminfo v0.0.0-20220910002029-abceb7e1c41e // indirect
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golang.org/x/exp v0.0.0-20231006140011-7918f672742d // indirect
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golang.org/x/sys v0.30.0 // indirect
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)
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@@ -1,2 +1,46 @@
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github.com/aymanbagabas/go-osc52/v2 v2.0.1 h1:HwpRHbFMcZLEVr42D4p7XBqjyuxQH5SMiErDT4WkJ2k=
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github.com/aymanbagabas/go-osc52/v2 v2.0.1/go.mod h1:uYgXzlJ7ZpABp8OJ+exZzJJhRNQ2ASbcXHWsFqH8hp8=
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github.com/charmbracelet/colorprofile v0.2.3-0.20250311203215-f60798e515dc h1:4pZI35227imm7yK2bGPcfpFEmuY1gc2YSTShr4iJBfs=
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github.com/charmbracelet/colorprofile v0.2.3-0.20250311203215-f60798e515dc/go.mod h1:X4/0JoqgTIPSFcRA/P6INZzIuyqdFY5rm8tb41s9okk=
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github.com/charmbracelet/lipgloss v1.1.0 h1:vYXsiLHVkK7fp74RkV7b2kq9+zDLoEU4MZoFqR/noCY=
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github.com/charmbracelet/lipgloss v1.1.0/go.mod h1:/6Q8FR2o+kj8rz4Dq0zQc3vYf7X+B0binUUBwA0aL30=
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github.com/charmbracelet/log v1.0.0 h1:HVVVMmfOorfj3BA9i8X8UL69Hoz9lI0PYwXfJvOdRc4=
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github.com/charmbracelet/log v1.0.0/go.mod h1:uYgY3SmLpwJWxmlrPwXvzVYujxis1vAKRV/0VQB7yWA=
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github.com/charmbracelet/x/ansi v0.8.0 h1:9GTq3xq9caJW8ZrBTe0LIe2fvfLR/bYXKTx2llXn7xE=
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github.com/charmbracelet/x/ansi v0.8.0/go.mod h1:wdYl/ONOLHLIVmQaxbIYEC/cRKOQyjTkowiI4blgS9Q=
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github.com/charmbracelet/x/cellbuf v0.0.13-0.20250311204145-2c3ea96c31dd h1:vy0GVL4jeHEwG5YOXDmi86oYw2yuYUGqz6a8sLwg0X8=
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github.com/charmbracelet/x/cellbuf v0.0.13-0.20250311204145-2c3ea96c31dd/go.mod h1:xe0nKWGd3eJgtqZRaN9RjMtK7xUYchjzPr7q6kcvCCs=
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github.com/charmbracelet/x/term v0.2.1 h1:AQeHeLZ1OqSXhrAWpYUtZyX1T3zVxfpZuEQMIQaGIAQ=
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github.com/charmbracelet/x/term v0.2.1/go.mod h1:oQ4enTYFV7QN4m0i9mzHrViD7TQKvNEEkHUMCmsxdUg=
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github.com/davecgh/go-spew v1.1.1 h1:vj9j/u1bqnvCEfJOwUhtlOARqs3+rkHYY13jYWTU97c=
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github.com/davecgh/go-spew v1.1.1/go.mod h1:J7Y8YcW2NihsgmVo/mv3lAwl/skON4iLHjSsI+c5H38=
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github.com/go-logfmt/logfmt v0.6.1 h1:4hvbpePJKnIzH1B+8OR/JPbTx37NktoI9LE2QZBBkvE=
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github.com/go-logfmt/logfmt v0.6.1/go.mod h1:EV2pOAQoZaT1ZXZbqDl5hrymndi4SY9ED9/z6CO0XAk=
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github.com/google/go-cmp v0.7.0 h1:wk8382ETsv4JYUZwIsn6YpYiWiBsYLSJiTsyBybVuN8=
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github.com/google/go-cmp v0.7.0/go.mod h1:pXiqmnSA92OHEEa9HXL2W4E7lf9JzCmGVUdgjX3N/iU=
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github.com/lucasb-eyer/go-colorful v1.2.0 h1:1nnpGOrhyZZuNyfu1QjKiUICQ74+3FNCN69Aj6K7nkY=
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github.com/lucasb-eyer/go-colorful v1.2.0/go.mod h1:R4dSotOR9KMtayYi1e77YzuveK+i7ruzyGqttikkLy0=
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github.com/mattn/go-isatty v0.0.20 h1:xfD0iDuEKnDkl03q4limB+vH+GxLEtL/jb4xVJSWWEY=
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github.com/mattn/go-isatty v0.0.20/go.mod h1:W+V8PltTTMOvKvAeJH7IuucS94S2C6jfK/D7dTCTo3Y=
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github.com/mattn/go-runewidth v0.0.16 h1:E5ScNMtiwvlvB5paMFdw9p4kSQzbXFikJ5SQO6TULQc=
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github.com/mattn/go-runewidth v0.0.16/go.mod h1:Jdepj2loyihRzMpdS35Xk/zdY8IAYHsh153qUoGf23w=
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github.com/muesli/termenv v0.16.0 h1:S5AlUN9dENB57rsbnkPyfdGuWIlkmzJjbFf0Tf5FWUc=
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github.com/muesli/termenv v0.16.0/go.mod h1:ZRfOIKPFDYQoDFF4Olj7/QJbW60Ol/kL1pU3VfY/Cnk=
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github.com/pmezard/go-difflib v1.0.0 h1:4DBwDE0NGyQoBHbLQYPwSUPoCMWR5BEzIk/f1lZbAQM=
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github.com/pmezard/go-difflib v1.0.0/go.mod h1:iKH77koFhYxTK1pcRnkKkqfTogsbg7gZNVY4sRDYZ/4=
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github.com/rivo/uniseg v0.2.0/go.mod h1:J6wj4VEh+S6ZtnVlnTBMWIodfgj8LQOQFoIToxlJtxc=
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github.com/rivo/uniseg v0.4.7 h1:WUdvkW8uEhrYfLC4ZzdpI2ztxP1I582+49Oc5Mq64VQ=
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github.com/rivo/uniseg v0.4.7/go.mod h1:FN3SvrM+Zdj16jyLfmOkMNblXMcoc8DfTHruCPUcx88=
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github.com/stretchr/testify v1.11.1 h1:7s2iGBzp5EwR7/aIZr8ao5+dra3wiQyKjjFuvgVKu7U=
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github.com/stretchr/testify v1.11.1/go.mod h1:wZwfW3scLgRK+23gO65QZefKpKQRnfz6sD981Nm4B6U=
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github.com/xo/terminfo v0.0.0-20220910002029-abceb7e1c41e h1:JVG44RsyaB9T2KIHavMF/ppJZNG9ZpyihvCd0w101no=
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github.com/xo/terminfo v0.0.0-20220910002029-abceb7e1c41e/go.mod h1:RbqR21r5mrJuqunuUZ/Dhy/avygyECGrLceyNeo4LiM=
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golang.org/x/exp v0.0.0-20231006140011-7918f672742d h1:jtJma62tbqLibJ5sFQz8bKtEM8rJBtfilJ2qTU199MI=
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golang.org/x/exp v0.0.0-20231006140011-7918f672742d/go.mod h1:ldy0pHrwJyGW56pPQzzkH36rKxoZW1tw7ZJpeKx+hdo=
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golang.org/x/sys v0.6.0/go.mod h1:oPkhp1MJrh7nUepCBck5+mAzfO9JrbApNNgaTdGDITg=
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golang.org/x/sys v0.30.0 h1:QjkSwP/36a20jFYWkSue1YwXzLmsV5Gfq7Eiy72C1uc=
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golang.org/x/sys v0.30.0/go.mod h1:/VUhepiaJMQUp4+oa/7Zr1D23ma6VTLIYjOOTFZPUcA=
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gopkg.in/ini.v1 v1.67.0 h1:Dgnx+6+nfE+IfzjUEISNeydPJh9AXNNsWbGP9KzCsOA=
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gopkg.in/ini.v1 v1.67.0/go.mod h1:pNLf8WUiyNEtQjuu5G5vTm06TEv9tsIgeAvK8hOrP4k=
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gopkg.in/yaml.v3 v3.0.1 h1:fxVm/GzAzEWqLHuvctI91KS9hhNmmWOoWu0XTYJS7CA=
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gopkg.in/yaml.v3 v3.0.1/go.mod h1:K4uyk7z7BCEPqu6E+C64Yfv1cQ7kz7rIZviUmN+EgEM=
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@@ -12,9 +12,9 @@ type RoomIni struct {
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night int
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room int
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name string
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name string
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credits string
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links []string
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links []string
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size float64
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speed float64
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+3
-2
@@ -2,10 +2,11 @@ package main
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import (
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"fmt"
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"log"
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"os"
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"path/filepath"
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"slices"
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"github.com/charmbracelet/log"
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)
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type RoomFolder struct {
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@@ -30,7 +31,7 @@ func LoadRoomFolders(roomspath string) ([]RoomFolder, error) {
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entrypath := filepath.Join(roomspath, entry.Name())
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roomfolder, err := loadRoom(entrypath)
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if err != nil {
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log.Printf("ERROR: unable to load directory: %s: %v", entrypath, err)
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log.Errorf("unable to load directory: %s: %v", entrypath, err)
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continue
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}
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@@ -2,7 +2,8 @@ package main
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import (
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"flag"
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"log"
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"github.com/charmbracelet/log"
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)
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func main() {
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@@ -28,7 +29,7 @@ func mainErr() error {
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err = CheckDuplicateRooms(roomFolders)
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if err != nil {
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log.Printf("Error in room assigmnents: %v", err)
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log.Errorf("Error in room assigmnents: %v", err)
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return nil
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}
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@@ -6,12 +6,14 @@ import (
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"image"
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"image/color"
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"image/png"
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"log"
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"os"
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"path"
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"path/filepath"
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"slices"
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"strings"
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"github.com/charmbracelet/lipgloss"
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"github.com/charmbracelet/log"
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)
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//go:embed silence.wav
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@@ -19,6 +21,18 @@ var SILENCE_WAV []byte
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const FILEPERM = 0644
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var styleRedtext = lipgloss.NewStyle().
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Foreground(lipgloss.Color("9"))
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var styleYellowtext = lipgloss.NewStyle().
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Foreground(lipgloss.Color("11"))
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var styleGreentext = lipgloss.NewStyle().
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Foreground(lipgloss.Color("10"))
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var padd = lipgloss.NewStyle().
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PaddingLeft(4)
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// only deletes DATA/NIGHT_* folders and the CF.ini file
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// will not touch TITLE or any game files
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// so this can be ran safely in your game's directory
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@@ -61,7 +75,9 @@ func emptyOutData(outpath string) error {
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if len(name) >= len(nightprefix) && name[:len(nightprefix)] == nightprefix {
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nightpath := path.Join(datapath, entry.Name())
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log.Printf("INFO: removing %s", nightpath)
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log.Info(Renderf(styleRedtext, "removing %s", nightpath))
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err = os.RemoveAll(nightpath)
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if err != nil {
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return err
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@@ -82,7 +98,7 @@ func emptyOutCredits(outpath string) error {
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return nil
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}
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log.Printf("INFO: removing %s", cfpath)
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log.Info(Renderf(styleRedtext, "removing %s", cfpath))
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return os.Remove(cfpath)
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}
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@@ -96,7 +112,7 @@ func emptyOutCF(outpath string) error {
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return nil
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}
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log.Printf("INFO: removing %s", cfpath)
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log.Info(Renderf(styleRedtext, "removing %s", cfpath))
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return os.Remove(cfpath)
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}
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@@ -110,26 +126,27 @@ Splash2len=%d
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`, splash1len, splash2len)
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// loop through folders
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log.Info("")
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roomcredits := []string{}
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for _, roomFolder := range roomFolders {
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err := copyFolder(roomFolder, outpath)
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err := copyFolder(&roomFolder, outpath)
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if err != nil {
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return fmt.Errorf("error copying folder %s: %+v", roomFolder.Path, err)
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}
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inistr.WriteString(roomFolder.Cfg.ToIni())
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roomFolder, err = checkCredits(roomFolder);
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err = checkCredits(&roomFolder)
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if err != nil {
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return fmt.Errorf("error checking credits in folder %s: %+v", roomFolder.Path, err)
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}
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roomcredits = append(roomcredits, roomFolder.Cfg.ToCredits())
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log.Info("")
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}
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// save ini file
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outini := filepath.Join(outpath, "CF.ini")
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log.Println("INFO:")
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log.Printf("INFO: Writing %s", outini)
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log.Info(Renderf(styleGreentext, "Writing %s", outini))
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if err := os.WriteFile(outini, []byte(inistr.String()), FILEPERM); err != nil {
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return err
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@@ -139,28 +156,37 @@ Splash2len=%d
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creditsstring := strings.Join(roomcredits, "\n")
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outcredits := filepath.Join(outpath, "credits.txt")
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log.Println("INFO:")
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log.Printf("INFO: Writing %s", outcredits)
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log.Info(Renderf(styleGreentext, "Writing %s", outcredits))
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return os.WriteFile(outcredits, []byte(creditsstring), FILEPERM)
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}
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// doesn't error currently
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func checkCredits(roomFolder RoomFolder) (RoomFolder, error) {
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func checkCredits(roomFolder *RoomFolder) error {
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if roomFolder.Cfg.name == "" {
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log.Println("WARNING: room config has no name, defaulting to folder name")
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log.Warn(padd.Render(styleYellowtext.Render("room config has no name, defaulting to folder name")))
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foldername := filepath.Base(roomFolder.Path)
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roomFolder.Cfg.name = foldername
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}
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|
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if roomFolder.Cfg.credits == "" {
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log.Println("WARNING: room config has no credits")
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log.Warn(padd.Render(styleYellowtext.Render("room config has no credits")))
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}
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return roomFolder, nil
|
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return nil
|
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}
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func copyFolder(roomFolder RoomFolder, outpath string) error {
|
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var styleTextRoom = lipgloss.NewStyle().
|
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Bold(true).
|
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Padding(0, 1).
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Background(lipgloss.Color("10")).
|
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Foreground(lipgloss.Color("0"))
|
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|
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var styleTextCopy = lipgloss.NewStyle().
|
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Bold(true).
|
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Foreground(lipgloss.Color("10"))
|
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|
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func copyFolder(roomFolder *RoomFolder, outpath string) error {
|
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nightdir := fmt.Sprintf("NIGHT_%d", roomFolder.Cfg.night)
|
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roomdir := fmt.Sprintf("ROOM_%d", roomFolder.Cfg.room)
|
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|
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@@ -168,11 +194,25 @@ func copyFolder(roomFolder RoomFolder, outpath string) error {
|
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|
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os.MkdirAll(roomoutpath, FILEPERM)
|
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|
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log.Println("INFO:")
|
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log.Printf("INFO: Copying %s", roomFolder.Path)
|
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log.Printf("INFO: to %s", roomoutpath)
|
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// print room info
|
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name := roomFolder.Cfg.name
|
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if name == "" {
|
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name = "MISSING NAME"
|
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}
|
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textRoom := Renderf(styleTextRoom, "Room - %s", name)
|
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log.Info(textRoom)
|
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|
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textCopy1 := styleTextCopy.Render("Copying From")
|
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textCopy2 := styleTextCopy.Render(" To")
|
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|
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textCopy1Comb := fmt.Sprintf("%s %s", textCopy1, roomFolder.Path)
|
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textCopy2Comb := fmt.Sprintf("%s %s", textCopy2, roomoutpath)
|
||||
|
||||
log.Info(padd.Render(textCopy1Comb))
|
||||
log.Info(padd.Render(textCopy2Comb))
|
||||
|
||||
if roomFolder.IsDefaultCfg {
|
||||
log.Println("INFO: room.ini was not found, using default settings")
|
||||
log.Info(padd.Render(styleYellowtext.Render("room.ini was not found, using default settings")))
|
||||
}
|
||||
|
||||
entries, err := os.ReadDir(roomFolder.Path)
|
||||
@@ -211,7 +251,7 @@ func copyFolder(roomFolder RoomFolder, outpath string) error {
|
||||
}
|
||||
|
||||
if len(extraRequiredImages) > 0 {
|
||||
log.Printf("INFO: necessary optional images will use a transparent file: %v", extraRequiredImages)
|
||||
log.Info(Renderf(padd, "necessary optional images will use a transparent file: %v", extraRequiredImages))
|
||||
|
||||
transparent := image.NewRGBA(image.Rectangle{image.Point{0, 0}, image.Point{1, 1}})
|
||||
transparent.Set(0, 0, color.RGBA{0xff, 0xff, 0xff, 0x01})
|
||||
@@ -234,11 +274,17 @@ func copyFolder(roomFolder RoomFolder, outpath string) error {
|
||||
} else {
|
||||
png.Encode(f, transparent)
|
||||
}
|
||||
|
||||
// ensure layer_frames is 1 if it's not included
|
||||
if strings.ToUpper(imagename) == "LAYER" && roomFolder.Cfg.layerFrames != 1 {
|
||||
log.Warn(padd.Render(Renderf(styleYellowtext, "room was configured to have %d layer frames, but no LAYER image exists: setting layer_frames=1", roomFolder.Cfg.layerFrames)))
|
||||
roomFolder.Cfg.layerFrames = 1
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
if len(extraRequiredAudio) > 0 {
|
||||
log.Printf("INFO: necessary optional audios will use a silent file: %v", extraRequiredAudio)
|
||||
log.Info(Renderf(padd, "necessary optional audios will use a silent file: %v", extraRequiredAudio))
|
||||
|
||||
for _, audioname := range extraRequiredAudio {
|
||||
audiopath := path.Join(roomoutpath, audioname+".wav")
|
||||
|
||||
@@ -1,5 +1,7 @@
|
||||
# bap-room-packager
|
||||
|
||||
**This is the guide for people who plan on working with or working on this program. [Click here for a guide if you want to submit a room.](userguide.md)**
|
||||
|
||||
This program will take a collection of [Bapalon](https://akuma-kira.itch.io/bap) rooms and automatically package them into BAP's directory format.
|
||||
|
||||
For a well developed example, see [SOUP ROOMS](https://kiteline.itch.io/soup-rooms).
|
||||
@@ -25,6 +27,8 @@ If the following optional audios are not included, they will be automatically fi
|
||||
- FOOT
|
||||
- MUSIC
|
||||
|
||||
### File Formats
|
||||
|
||||
Per BAP's readme file, here's a list of accepted file formats. Read BAP's readme file for engine limitations.
|
||||
|
||||
- image
|
||||
@@ -39,14 +43,13 @@ Per BAP's readme file, here's a list of accepted file formats. Read BAP's readme
|
||||
|
||||
### Room Settings
|
||||
|
||||
Each room's settings should be placed in a `ROOM.ini` (or `ROOM.txt`) file. Read BAP's readme file for more details of each setting.
|
||||
Each room's settings should be placed in a `ROOM.ini` (or `ROOM.txt`) file. Read BAP's readme file for more details about each setting.
|
||||
|
||||
The settings from each `ROOM.ini` file will be used to generate the final `CF.ini` file.
|
||||
|
||||
The following is an example `ROOM.ini` file. This is also the file's default settings, so any room with no `ROOM.ini`, or with missing settings from their `ROOM.ini` file, will use these values. The section title does not matter, in this case it's `example`.
|
||||
The following is an example `ROOM.ini` file. This is also the file's default settings, so any room with no `ROOM.ini`, or with missing settings from their `ROOM.ini` file, will use these values. Section titles (`[example]`) do not matter, they can be included or ommitted, the program searches all sections for all values.
|
||||
|
||||
```ini
|
||||
[example]
|
||||
size=1
|
||||
speed=1
|
||||
FOV=55
|
||||
@@ -56,6 +59,10 @@ Layer_Frames=1
|
||||
Fog_Color=0
|
||||
Fog_End=-1
|
||||
Mini_speed=1
|
||||
|
||||
name=<empty string>
|
||||
credits=<empty string>
|
||||
links=<empty string>
|
||||
```
|
||||
|
||||
## Usage
|
||||
@@ -108,7 +115,6 @@ Here is an example of the example `ROOM.ini` above but directly assigned to nigh
|
||||
night=1
|
||||
room=1
|
||||
|
||||
[example]
|
||||
size=1
|
||||
speed=1
|
||||
FOV=55
|
||||
@@ -118,4 +124,8 @@ Layer_Frames=1
|
||||
Fog_Color=0
|
||||
Fog_End=-1
|
||||
Mini_speed=1
|
||||
|
||||
name=example
|
||||
credits=zomo
|
||||
links=https://example.com
|
||||
```
|
||||
|
||||
@@ -0,0 +1,81 @@
|
||||
# Bap Room Packager User Guide
|
||||
|
||||
**This is the guide for people who plan on submitting a room. Your organizer must be using this tool for this guide to be applicable.**
|
||||
|
||||
[Click here to skip to the `ROOM.ini` file setup.](#room-settings)
|
||||
|
||||
This program will take a collection of [Bapalon](https://akuma-kira.itch.io/bap) rooms and automatically package them into BAP's directory format.
|
||||
|
||||
For a well developed example, see [SOUP ROOMS](https://kiteline.itch.io/soup-rooms).
|
||||
|
||||
## Room Folder Setup
|
||||
|
||||
Each room folder needs at least the following images. Every other file is optional.
|
||||
|
||||
- ART
|
||||
- CREDIT
|
||||
- FLOOR
|
||||
- ROOF
|
||||
- WALL
|
||||
|
||||
If the following optional images aren't included, they'll be automatically filled in with a transparent PNG file.
|
||||
|
||||
- MINI
|
||||
- INTERACT
|
||||
- LAYER
|
||||
|
||||
If the following optional audios aren't included, they'll be automatically filled in with a silent WAV file.
|
||||
|
||||
- FOOT
|
||||
- MUSIC
|
||||
|
||||
You should also include the following file to configure your room. Information about this file is below.
|
||||
|
||||
- ROOM.INI
|
||||
|
||||
## File Formats
|
||||
|
||||
Per BAP's readme file, here's a list of accepted file formats. Read BAP's readme file for engine limitations.
|
||||
|
||||
- image
|
||||
- PNG
|
||||
- JPG
|
||||
- BMP
|
||||
- audio
|
||||
- WAV
|
||||
- MP3
|
||||
- OGG
|
||||
- MIDI
|
||||
|
||||
Important notes about file formats:
|
||||
|
||||
- audio
|
||||
- for consistent results, use a WAV file for MUSIC
|
||||
|
||||
## Room Settings
|
||||
|
||||
You need to move the settings from BAP's `CF.ini` file into a new file called `ROOM.ini` in your room's folder. Read BAP's readme file for more details about each setting.
|
||||
|
||||
**You should also include your credits.** 3 options have been added:
|
||||
|
||||
- `name` is the name of your room
|
||||
- `credits` is your name
|
||||
- `links` is a link to you somewhere
|
||||
|
||||
Here's an example `ROOM.ini` file.
|
||||
|
||||
```ini
|
||||
size=1
|
||||
speed=1
|
||||
fov=55
|
||||
texture_repeat=3
|
||||
room_height=350
|
||||
layer_frames=1
|
||||
fog_color=0
|
||||
fog_end=-1
|
||||
mini_speed=1
|
||||
|
||||
name=example
|
||||
credits=zomo
|
||||
links=https://example.com
|
||||
```
|
||||
@@ -2,10 +2,13 @@ package main
|
||||
|
||||
import (
|
||||
"errors"
|
||||
"fmt"
|
||||
"io/fs"
|
||||
"os"
|
||||
"path"
|
||||
"strings"
|
||||
|
||||
"github.com/charmbracelet/lipgloss"
|
||||
)
|
||||
|
||||
func Exists(p ...string) (bool, error) {
|
||||
@@ -27,3 +30,8 @@ func SplitExt(filename string) (string, string) {
|
||||
}
|
||||
return name, ext
|
||||
}
|
||||
|
||||
func Renderf(style lipgloss.Style, format string, v ...any) string {
|
||||
str := fmt.Sprintf(format, v...)
|
||||
return style.Render(str)
|
||||
}
|
||||
|
||||
Reference in New Issue
Block a user