#include #include #include #include #include #include "timercpp.h" using namespace std; int main(int argc, char **argv) { struct winsize w; ioctl(STDOUT_FILENO, TIOCGWINSZ, &w); vector< vector > screen; Timer t = Timer(); float framerate = 60.0; float frameduration = 1000.0/framerate; t.setInterval([&]() { eachFrame(w.ws_row, w.ws_col, screen); }, (int) frameduration); return 0; } void eachFrame(short width, short height, vector< vector > screen) { }