init
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26
Menu.d.ts
vendored
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26
Menu.d.ts
vendored
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/**
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* Menu Functions
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* @public
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* @noSelf
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*/
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declare namespace menu {
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type featureTypes = "parent"|"toggle"|"action"|"value_i"|"action_value_i"|"autoaction_value_i";
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function add_feature(name: string, type: featureTypes, parent: Feature, script_handler: (feat: Feat) => void|never): Feat;
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function delete_feature(id: int): boolean;
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function set_menu_can_navigate(): void;
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function get_version(): void;
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function add_player_feature(name: string, type: string, parent: integer, script_handler: (feat: Feat) => void|never): PlayerFeat
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function get_player_feature(i: uint32_t): PlayerFeat
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function is_threading_mode(mode: int): boolean
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/**
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* @privateRemarks callback declaration may be wrong
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*/
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function create_thread(callback: (() => void|never), context: any): Thread
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function has_thread_finished(id: Thread): boolean
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function delete_thread(id: Thread): boolean
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}
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