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This is free and unencumbered software released into the public domain.
Anyone is free to copy, modify, publish, use, compile, sell, or
distribute this software, either in source code form or as a compiled
binary, for any purpose, commercial or non-commercial, and by any
means.
In jurisdictions that recognize copyright laws, the author or authors
of this software dedicate any and all copyright interest in the
software to the public domain. We make this dedication for the benefit
of the public at large and to the detriment of our heirs and
successors. We intend this dedication to be an overt act of
relinquishment in perpetuity of all present and future rights to this
software under copyright law.
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
IN NO EVENT SHALL THE AUTHORS BE LIABLE FOR ANY CLAIM, DAMAGES OR
OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR
OTHER DEALINGS IN THE SOFTWARE.
For more information, please refer to <https://unlicense.org>

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# discord-soundscape
## idea
- you can add a bunch of music/sound effects to play/pause at will
- you can set up "scenes" thatll auto switch what music/effects are available on screen
- youd log in with discord so any "scenes" and stuff would be saved automatically
- sends sound through music bot in discord
## technical
- node web server (http, ill let nginx and cloudflare take care of https)
- i can add built in https later if i want
- typescript
- maybe react for the front end?
- discord.js
- object oriented primarily so keep the files organized as such
- hardest part may be combining audios for the stream
- ill do this first and then base the rest of it around this function
- i.e. switching scenes will run both so that transitions may occur, meaning the audio combination must work with already combined audio